Removed the Point::wkt() and Point::dump_perl() methods.

Added to_string() for the basis Eigen vector types.
This commit is contained in:
bubnikv 2018-08-17 16:54:07 +02:00
parent 65011f9382
commit 5b94f53cd7
19 changed files with 33 additions and 157 deletions

View file

@ -14,22 +14,21 @@
namespace Slic3r {
class Line;
class Linef;
class MultiPoint;
class Point;
class Point3;
class Pointf;
class Pointf3;
typedef Point Vector;
typedef Point3 Vector3;
typedef Pointf Vectorf;
typedef Pointf3 Vectorf3;
typedef std::vector<Point> Points;
typedef std::vector<Point*> PointPtrs;
typedef std::vector<const Point*> PointConstPtrs;
typedef std::vector<Point3> Points3;
typedef std::vector<Pointf> Pointfs;
typedef std::vector<Pointf3> Pointf3s;
typedef Point Vector;
typedef Point3 Vector3;
typedef Pointf Vectorf;
typedef Pointf3 Vectorf3;
typedef std::vector<Point> Points;
typedef std::vector<Point*> PointPtrs;
typedef std::vector<const Point*> PointConstPtrs;
typedef std::vector<Point3> Points3;
typedef std::vector<Pointf> Pointfs;
typedef std::vector<Pointf3> Pointf3s;
// Eigen types, to replace the Slic3r's own types in the future.
// Vector types with a fixed point coordinate base type.
@ -54,6 +53,11 @@ inline coord_t cross2(const Vec2crd &v1, const Vec2crd &v2) { return v1(0) * v2(
inline float cross2(const Vec2f &v1, const Vec2f &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
inline double cross2(const Vec2d &v1, const Vec2d &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
inline std::string to_string(const Vec2crd &pt) { return std::string("[") + std::to_string(pt(0)) + ", " + std::to_string(pt(1)) + "]"; }
inline std::string to_string(const Vec2d &pt) { return std::string("[") + std::to_string(pt(0)) + ", " + std::to_string(pt(1)) + "]"; }
inline std::string to_string(const Vec3crd &pt) { return std::string("[") + std::to_string(pt(0)) + ", " + std::to_string(pt(1)) + ", " + std::to_string(pt(2)) + "]"; }
inline std::string to_string(const Vec3d &pt) { return std::string("[") + std::to_string(pt(0)) + ", " + std::to_string(pt(1)) + ", " + std::to_string(pt(2)) + "]"; }
class Point : public Vec2crd
{
public:
@ -77,16 +81,12 @@ public:
return *this;
}
bool operator==(const Point& rhs) const { return (*this)(0) == rhs(0) && (*this)(1) == rhs(1); }
bool operator!=(const Point& rhs) const { return ! (*this == rhs); }
bool operator< (const Point& rhs) const { return (*this)(0) < rhs(0) || ((*this)(0) == rhs(0) && (*this)(1) < rhs(1)); }
Point& operator+=(const Point& rhs) { (*this)(0) += rhs(0); (*this)(1) += rhs(1); return *this; }
Point& operator-=(const Point& rhs) { (*this)(0) -= rhs(0); (*this)(1) -= rhs(1); return *this; }
Point& operator*=(const double &rhs) { (*this)(0) *= rhs; (*this)(1) *= rhs; return *this; }
std::string wkt() const;
std::string dump_perl() const;
void rotate(double angle);
void rotate(double angle, const Point &center);
Point rotated(double angle) const { Point res(*this); res.rotate(angle); return res; }
@ -106,15 +106,15 @@ public:
namespace int128 {
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
int orient(const Point &p1, const Point &p2, const Point &p3);
int orient(const Vec2crd &p1, const Vec2crd &p2, const Vec2crd &p3);
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
int cross(const Point &v1, const Slic3r::Point &v2);
int cross(const Vec2crd &v1, const Vec2crd &v2);
}
// To be used by std::unordered_map, std::unordered_multimap and friends.
struct PointHash {
size_t operator()(const Point &pt) const {
size_t operator()(const Vec2crd &pt) const {
return std::hash<coord_t>()(pt(0)) ^ std::hash<coord_t>()(pt(1));
}
};
@ -159,34 +159,34 @@ public:
}
void insert(const ValueType &value) {
const Point *pt = m_point_accessor(value);
const Vec2crd *pt = m_point_accessor(value);
if (pt != nullptr)
m_map.emplace(std::make_pair(Point(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), value));
m_map.emplace(std::make_pair(Vec2crd(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), value));
}
void insert(ValueType &&value) {
const Point *pt = m_point_accessor(value);
const Vec2crd *pt = m_point_accessor(value);
if (pt != nullptr)
m_map.emplace(std::make_pair(Point(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), std::move(value)));
m_map.emplace(std::make_pair(Vec2crd(pt->x()>>m_grid_log2, pt->y()>>m_grid_log2), std::move(value)));
}
// Return a pair of <ValueType*, distance_squared>
std::pair<const ValueType*, double> find(const Point &pt) {
std::pair<const ValueType*, double> find(const Vec2crd &pt) {
// Iterate over 4 closest grid cells around pt,
// find the closest start point inside these cells to pt.
const ValueType *value_min = nullptr;
double dist_min = std::numeric_limits<double>::max();
// Round pt to a closest grid_cell corner.
Point grid_corner((pt(0)+(m_grid_resolution>>1))>>m_grid_log2, (pt(1)+(m_grid_resolution>>1))>>m_grid_log2);
Vec2crd grid_corner((pt(0)+(m_grid_resolution>>1))>>m_grid_log2, (pt(1)+(m_grid_resolution>>1))>>m_grid_log2);
// For four neighbors of grid_corner:
for (coord_t neighbor_y = -1; neighbor_y < 1; ++ neighbor_y) {
for (coord_t neighbor_x = -1; neighbor_x < 1; ++ neighbor_x) {
// Range of fragment starts around grid_corner, close to pt.
auto range = m_map.equal_range(Point(grid_corner(0) + neighbor_x, grid_corner(1) + neighbor_y));
auto range = m_map.equal_range(Vec2crd(grid_corner(0) + neighbor_x, grid_corner(1) + neighbor_y));
// Find the map entry closest to pt.
for (auto it = range.first; it != range.second; ++it) {
const ValueType &value = it->second;
const Point *pt2 = m_point_accessor(value);
const Vec2crd *pt2 = m_point_accessor(value);
if (pt2 != nullptr) {
const double d2 = (pt - *pt2).squaredNorm();
if (d2 < dist_min) {
@ -203,7 +203,7 @@ public:
}
private:
typedef typename std::unordered_multimap<Point, ValueType, PointHash> map_type;
typedef typename std::unordered_multimap<Vec2crd, ValueType, PointHash> map_type;
PointAccessor m_point_accessor;
map_type m_map;
coord_t m_search_radius;
@ -231,10 +231,7 @@ public:
return *this;
}
bool operator==(const Point3 &rhs) const { return (*this)(0) == rhs(0) && (*this)(1) == rhs(1) && (*this)(2) == rhs(2); }
bool operator!=(const Point3 &rhs) const { return ! (*this == rhs); }
Point xy() const { return Point((*this)(0), (*this)(1)); }
Point xy() const { return Point((*this)(0), (*this)(1)); }
};
std::ostream& operator<<(std::ostream &stm, const Pointf &pointf);
@ -260,13 +257,9 @@ public:
return *this;
}
std::string wkt() const;
std::string dump_perl() const;
void rotate(double angle);
void rotate(double angle, const Pointf &center);
bool operator==(const Pointf &rhs) const { return (*this)(0) == rhs(0) && (*this)(1) == rhs(1); }
bool operator!=(const Pointf &rhs) const { return ! (*this == rhs); }
bool operator< (const Pointf& rhs) const { return (*this)(0) < rhs(0) || ((*this)(0) == rhs(0) && (*this)(1) < rhs(1)); }
};
@ -292,9 +285,6 @@ public:
return *this;
}
bool operator==(const Pointf3 &rhs) const { return (*this)(0) == rhs(0) && (*this)(1) == rhs(1) && (*this)(2) == rhs(2); }
bool operator!=(const Pointf3 &rhs) const { return ! (*this == rhs); }
Pointf xy() const { return Pointf((*this)(0), (*this)(1)); }
};