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Remove bloat, add some clipping plane functionality.
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3 changed files with 168 additions and 168 deletions
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@ -27,20 +27,8 @@ public:
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Slic3r::GL::Display::set_active(w, h);
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}
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void repaint(long width, long height) override
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{
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Slic3r::GL::Display::repaint(width, height);
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}
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using Slic3r::GL::Display::repaint;
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void swap_buffers() override { SwapBuffers(); }
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void on_scroll(long v, long d, Slic3r::GL::MouseInput::WheelAxis wa) override
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{
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Slic3r::GL::Display::on_scroll(v, d, wa);
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}
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template<class...Args>
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Canvas(Args &&...args): wxGLCanvas(std::forward<Args>(args)...)
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{
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