ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes

This commit is contained in:
enricoturri1966 2020-05-21 10:15:00 +02:00
parent cbfb09a241
commit 5aa8cc5779
10 changed files with 123 additions and 37 deletions

View file

@ -218,8 +218,8 @@ public:
#endif // ENABLE_THUMBNAIL_GENERATOR_DEBUG
#if ENABLE_SHADERS_MANAGER
// returns nullptr if not found
GLShaderProgram* get_shader(const std::string& shader_name) { return m_opengl_mgr.get_shader(shader_name); }
GLShaderProgram* get_current_shader() { return m_opengl_mgr.get_current_shader(); }
#endif // ENABLE_SHADERS_MANAGER
private:
@ -240,6 +240,6 @@ private:
DECLARE_APP(GUI_App)
} // GUI
} //Slic3r
} // Slic3r
#endif // slic3r_GUI_App_hpp_