mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 00:37:51 -06:00
ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes
This commit is contained in:
parent
cbfb09a241
commit
5aa8cc5779
10 changed files with 123 additions and 37 deletions
|
@ -218,8 +218,8 @@ public:
|
|||
#endif // ENABLE_THUMBNAIL_GENERATOR_DEBUG
|
||||
|
||||
#if ENABLE_SHADERS_MANAGER
|
||||
// returns nullptr if not found
|
||||
GLShaderProgram* get_shader(const std::string& shader_name) { return m_opengl_mgr.get_shader(shader_name); }
|
||||
GLShaderProgram* get_current_shader() { return m_opengl_mgr.get_current_shader(); }
|
||||
#endif // ENABLE_SHADERS_MANAGER
|
||||
|
||||
private:
|
||||
|
@ -240,6 +240,6 @@ private:
|
|||
DECLARE_APP(GUI_App)
|
||||
|
||||
} // GUI
|
||||
} //Slic3r
|
||||
} // Slic3r
|
||||
|
||||
#endif // slic3r_GUI_App_hpp_
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue