ENABLE_SHADERS_MANAGER -> Unified client code of new GLShadersManager and GLShaderProgram classes

This commit is contained in:
enricoturri1966 2020-05-21 10:15:00 +02:00
parent cbfb09a241
commit 5aa8cc5779
10 changed files with 123 additions and 37 deletions

View file

@ -26,12 +26,6 @@ inline void glAssertRecentCall() { }
#endif
namespace Slic3r {
namespace GUI {
class Bed3D;
struct Camera;
class GLToolbar;
} // namespace GUI
class SLAPrintObject;
enum SLAPrintObjectStep : unsigned int;
class DynamicPrintConfig;