Fix for bad wipe tower handling in arrangement

fixes #5320
This commit is contained in:
tamasmeszaros 2020-12-07 18:00:10 +01:00
parent b27e18c970
commit 598ac290a1
3 changed files with 7 additions and 8 deletions

View file

@ -665,8 +665,8 @@ public:
class WipeTowerInfo {
protected:
Vec2d m_pos = {std::nan(""), std::nan("")};
Vec2d m_bb_size = {0., 0.};
double m_rotation = 0.;
BoundingBoxf m_bb;
friend class GLCanvas3D;
public:
@ -677,7 +677,7 @@ public:
inline const Vec2d& pos() const { return m_pos; }
inline double rotation() const { return m_rotation; }
inline const Vec2d bb_size() const { return m_bb_size; }
inline const Vec2d bb_size() const { return m_bb.size(); }
void apply_wipe_tower() const;
};