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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-27 18:51:11 -06:00
Removed the PRUS format parser. WIP: admesh eradication:
stl_stats are newly only accessed by TriangleMesh::stats(), most of the direct access to TriangleMesh::stl is gone with the exception of parsing input files (3MF, AMF, obj).
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22 changed files with 149 additions and 159 deletions
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@ -142,11 +142,13 @@ void GLGizmoFlatten::update_planes()
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// Now we'll go through all the facets and append Points of facets sharing the same normal.
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// This part is still performed in mesh coordinate system.
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const int num_of_facets = ch.stl.stats.number_of_facets;
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std::vector<int> facet_queue(num_of_facets, 0);
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std::vector<bool> facet_visited(num_of_facets, false);
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int facet_queue_cnt = 0;
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const stl_normal* normal_ptr = nullptr;
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const int num_of_facets = ch.facets_count();
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const std::vector<Vec3f> face_normals = its_face_normals(ch.its);
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const std::vector<Vec3i> face_neighbors = its_face_neighbors(ch.its);
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std::vector<int> facet_queue(num_of_facets, 0);
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std::vector<bool> facet_visited(num_of_facets, false);
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int facet_queue_cnt = 0;
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const stl_normal* normal_ptr = nullptr;
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while (1) {
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// Find next unvisited triangle:
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int facet_idx = 0;
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@ -154,7 +156,7 @@ void GLGizmoFlatten::update_planes()
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if (!facet_visited[facet_idx]) {
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facet_queue[facet_queue_cnt ++] = facet_idx;
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facet_visited[facet_idx] = true;
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normal_ptr = &ch.stl.facet_start[facet_idx].normal;
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normal_ptr = &face_normals[facet_idx];
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m_planes.emplace_back();
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break;
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}
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@ -163,18 +165,16 @@ void GLGizmoFlatten::update_planes()
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while (facet_queue_cnt > 0) {
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int facet_idx = facet_queue[-- facet_queue_cnt];
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const stl_normal& this_normal = ch.stl.facet_start[facet_idx].normal;
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const stl_normal& this_normal = face_normals[facet_idx];
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if (std::abs(this_normal(0) - (*normal_ptr)(0)) < 0.001 && std::abs(this_normal(1) - (*normal_ptr)(1)) < 0.001 && std::abs(this_normal(2) - (*normal_ptr)(2)) < 0.001) {
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stl_vertex* first_vertex = ch.stl.facet_start[facet_idx].vertex;
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const Vec3i face = ch.its.indices[facet_idx];
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for (int j=0; j<3; ++j)
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m_planes.back().vertices.emplace_back(first_vertex[j].cast<double>());
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m_planes.back().vertices.emplace_back(ch.its.vertices[face[j]].cast<double>());
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facet_visited[facet_idx] = true;
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for (int j = 0; j < 3; ++ j) {
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int neighbor_idx = ch.stl.neighbors_start[facet_idx].neighbor[j];
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if (! facet_visited[neighbor_idx])
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for (int j = 0; j < 3; ++ j)
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if (int neighbor_idx = face_neighbors[facet_idx][j]; neighbor_idx >= 0 && ! facet_visited[neighbor_idx])
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facet_queue[facet_queue_cnt ++] = neighbor_idx;
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}
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}
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}
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m_planes.back().normal = normal_ptr->cast<double>();
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