mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-11 16:57:53 -06:00
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
This commit is contained in:
commit
58d57f9b71
3 changed files with 11 additions and 14 deletions
|
@ -4465,8 +4465,7 @@ static void debug_output_thumbnail(const ThumbnailData& thumbnail_data)
|
|||
|
||||
void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
|
||||
{
|
||||
auto is_visible = [](const GLVolume& v) -> bool
|
||||
{
|
||||
auto is_visible = [](const GLVolume& v) {
|
||||
bool ret = v.printable;
|
||||
ret &= (!v.shader_outside_printer_detection_enabled || !v.is_outside);
|
||||
return ret;
|
||||
|
@ -4477,10 +4476,8 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
|
||||
GLVolumePtrs visible_volumes;
|
||||
|
||||
for (GLVolume* vol : m_volumes.volumes)
|
||||
{
|
||||
if (!vol->is_modifier && !vol->is_wipe_tower && (!parts_only || (vol->composite_id.volume_id >= 0)))
|
||||
{
|
||||
for (GLVolume* vol : m_volumes.volumes) {
|
||||
if (!vol->is_modifier && !vol->is_wipe_tower && (!parts_only || (vol->composite_id.volume_id >= 0))) {
|
||||
if (!printable_only || is_visible(*vol))
|
||||
visible_volumes.emplace_back(vol);
|
||||
}
|
||||
|
@ -4490,8 +4487,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
return;
|
||||
|
||||
BoundingBoxf3 box;
|
||||
for (const GLVolume* vol : visible_volumes)
|
||||
{
|
||||
for (const GLVolume* vol : visible_volumes) {
|
||||
box.merge(vol->transformed_bounding_box());
|
||||
}
|
||||
|
||||
|
@ -4505,8 +4501,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
double near_z = -1.0;
|
||||
double far_z = -1.0;
|
||||
|
||||
if (show_bed)
|
||||
{
|
||||
if (show_bed) {
|
||||
// extends the near and far z of the frustrum to avoid the bed being clipped
|
||||
|
||||
// box in eye space
|
||||
|
@ -4517,7 +4512,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
|
||||
camera.apply_projection(box, near_z, far_z);
|
||||
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud");
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
|
||||
if (shader == nullptr)
|
||||
return;
|
||||
|
||||
|
@ -4530,8 +4525,7 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
shader->start_using();
|
||||
shader->set_uniform("print_box.volume_detection", 0);
|
||||
|
||||
for (const GLVolume* vol : visible_volumes)
|
||||
{
|
||||
for (const GLVolume* vol : visible_volumes) {
|
||||
shader->set_uniform("uniform_color", (vol->printable && !vol->is_outside) ? orange : gray);
|
||||
vol->render();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue