FDM supports gizmo uses neighbor data from stl_file

This commit is contained in:
Lukas Matena 2020-05-20 11:58:00 +02:00
parent 8afd273c4b
commit 581892cb0d
2 changed files with 8 additions and 37 deletions

View file

@ -49,7 +49,6 @@ public:
~GLGizmoFdmSupports() override;
void set_fdm_support_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
using NeighborData = std::pair<size_t, size_t>;
private:
@ -86,8 +85,6 @@ private:
Button m_button_down = Button::None;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
std::vector<std::vector<NeighborData>> m_neighbors; // pairs of vertex_index - facet_index for each mesh
protected:
void on_set_state() override;
void on_start_dragging() override;