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https://github.com/SoftFever/OrcaSlicer.git
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Some rework on layout of imgui dialogs
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parent
e747577271
commit
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13 changed files with 50 additions and 96 deletions
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@ -700,7 +700,6 @@ RENDER_AGAIN:
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const float approx_height = m_imgui->scaled(18.0f);
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y = std::min(y, bottom_limit - approx_height);
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m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
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m_imgui->set_next_window_bg_alpha(0.5f);
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m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
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// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
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@ -725,6 +724,7 @@ RENDER_AGAIN:
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float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
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if (m_new_point_head_diameter > diameter_upper_cap)
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m_new_point_head_diameter = diameter_upper_cap;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("head_diameter"));
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ImGui::SameLine(diameter_slider_left);
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ImGui::PushItemWidth(window_width - diameter_slider_left);
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@ -785,6 +785,7 @@ RENDER_AGAIN:
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}
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}
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else { // not in editing mode:
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("minimal_distance"));
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ImGui::SameLine(settings_sliders_left);
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ImGui::PushItemWidth(window_width - settings_sliders_left);
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@ -798,6 +799,7 @@ RENDER_AGAIN:
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bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
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bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("points_density"));
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ImGui::SameLine(settings_sliders_left);
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@ -828,7 +830,7 @@ RENDER_AGAIN:
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if (generate)
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auto_generate();
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m_imgui->text("");
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ImGui::Separator();
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if (m_imgui->button(m_desc.at("manual_editing")))
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switch_to_editing_mode();
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@ -845,9 +847,12 @@ RENDER_AGAIN:
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// Following is rendered in both editing and non-editing mode:
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m_imgui->text("");
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ImGui::Separator();
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if (m_clipping_plane_distance == 0.f)
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{
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("clipping_of_view"));
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}
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else {
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if (m_imgui->button(m_desc.at("reset_direction"))) {
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wxGetApp().CallAfter([this](){
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