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https://github.com/SoftFever/OrcaSlicer.git
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First steps on SLA and Hollowing gizmo data sharing
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parent
c81b1fbbbd
commit
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8 changed files with 296 additions and 267 deletions
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@ -21,10 +21,10 @@ enum class SLAGizmoEventType : unsigned char;
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class GLGizmoHollow : public GLGizmoBase
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{
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private:
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ModelObject* m_model_object = nullptr;
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ObjectID m_model_object_id = 0;
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int m_active_instance = -1;
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float m_active_instance_bb_radius; // to cache the bb
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//ModelObject* m_model_object = nullptr;
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//ObjectID m_model_object_id = 0;
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//int m_active_instance = -1;
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//float m_active_instance_bb_radius; // to cache the bb
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mutable double m_z_shift = 0.;
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bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
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@ -32,19 +32,16 @@ private:
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GLUquadricObj* m_quadric;
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std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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std::unique_ptr<TriangleMesh> m_cavity_mesh;
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std::unique_ptr<GLVolume> m_volume_with_cavity;
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const TriangleMesh* m_mesh;
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mutable const TriangleMesh* m_supports_mesh;
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mutable std::vector<Vec2f> m_triangles;
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mutable std::vector<Vec2f> m_supports_triangles;
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mutable int m_old_timestamp = -1;
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mutable int m_print_object_idx = -1;
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mutable int m_print_objects_count = -1;
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//std::unique_ptr<MeshRaycaster> m_mesh_raycaster;
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//std::unique_ptr<TriangleMesh> m_cavity_mesh;
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//std::unique_ptr<GLVolume> m_volume_with_cavity;
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//const TriangleMesh* m_mesh;
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//mutable int m_old_timestamp = -1;
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//mutable int m_print_object_idx = -1;
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//mutable int m_print_objects_count = -1;
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public:
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GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd);
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~GLGizmoHollow() override;
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void set_sla_support_data(ModelObject* model_object, const Selection& selection);
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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@ -70,7 +67,6 @@ private:
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void update_mesh();
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void hollow_mesh();
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bool unsaved_changes() const;
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const TriangleMesh* mesh() const;
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bool m_show_supports = true;
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float m_new_hole_radius; // Size of a new hole.
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@ -104,8 +100,8 @@ private:
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bool m_selection_empty = true;
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EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
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mutable std::unique_ptr<MeshClipper> m_object_clipper;
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mutable std::unique_ptr<MeshClipper> m_supports_clipper;
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//mutable std::unique_ptr<MeshClipper> m_object_clipper;
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//mutable std::unique_ptr<MeshClipper> m_supports_clipper;
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std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
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bool is_mesh_point_clipped(const Vec3d& point) const;
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@ -126,7 +122,7 @@ protected:
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void on_set_hover_id() override
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{
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if (int(m_model_object->sla_drain_holes.size()) <= m_hover_id)
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if (int(m_c->m_model_object->sla_drain_holes.size()) <= m_hover_id)
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m_hover_id = -1;
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}
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void on_start_dragging() override;
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