mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-14 18:27:58 -06:00
First steps on SLA and Hollowing gizmo data sharing
This commit is contained in:
parent
c81b1fbbbd
commit
57cf3d17e2
8 changed files with 296 additions and 267 deletions
|
@ -18,8 +18,8 @@
|
|||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id, CommonGizmosData* cd)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id, cd)
|
||||
, m_quadric(nullptr)
|
||||
{
|
||||
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
|
||||
|
@ -58,23 +58,23 @@ bool GLGizmoHollow::on_init()
|
|||
void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Selection& selection)
|
||||
{
|
||||
if (! model_object || selection.is_empty()) {
|
||||
m_model_object = nullptr;
|
||||
m_c->m_model_object = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_model_object != model_object || m_model_object_id != model_object->id()) {
|
||||
m_model_object = model_object;
|
||||
m_print_object_idx = -1;
|
||||
if (m_c->m_model_object != model_object || m_c->m_model_object_id != model_object->id()) {
|
||||
m_c->m_model_object = model_object;
|
||||
m_c->m_print_object_idx = -1;
|
||||
}
|
||||
|
||||
m_active_instance = selection.get_instance_idx();
|
||||
m_c->m_active_instance = selection.get_instance_idx();
|
||||
|
||||
if (model_object && selection.is_from_single_instance())
|
||||
{
|
||||
// Cache the bb - it's needed for dealing with the clipping plane quite often
|
||||
// It could be done inside update_mesh but one has to account for scaling of the instance.
|
||||
//FIXME calling ModelObject::instance_bounding_box() is expensive!
|
||||
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
|
||||
m_c->m_active_instance_bb_radius = m_c->m_model_object->instance_bounding_box(m_c->m_active_instance).radius();
|
||||
|
||||
if (is_mesh_update_necessary()) {
|
||||
update_mesh();
|
||||
|
@ -83,7 +83,7 @@ void GLGizmoHollow::set_sla_support_data(ModelObject* model_object, const Select
|
|||
|
||||
if (m_state == On) {
|
||||
m_parent.toggle_model_objects_visibility(false);
|
||||
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
|
||||
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
|
||||
}
|
||||
else
|
||||
m_parent.toggle_model_objects_visibility(true, nullptr, -1);
|
||||
|
@ -96,24 +96,24 @@ void GLGizmoHollow::on_render() const
|
|||
{
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
|
||||
// If current m_model_object does not match selection, ask GLCanvas3D to turn us off
|
||||
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
|
||||
if (m_state == On
|
||||
&& (m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|
||||
|| m_active_instance != selection.get_instance_idx()
|
||||
|| m_model_object_id != m_model_object->id())) {
|
||||
&& (m_c->m_model_object != selection.get_model()->objects[selection.get_object_idx()]
|
||||
|| m_c->m_active_instance != selection.get_instance_idx()
|
||||
|| m_c->m_model_object_id != m_c->m_model_object->id())) {
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
|
||||
return;
|
||||
}
|
||||
|
||||
if (! m_mesh)
|
||||
if (! m_c->m_mesh)
|
||||
const_cast<GLGizmoHollow*>(this)->update_mesh();
|
||||
|
||||
glsafe(::glEnable(GL_BLEND));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
||||
if (m_volume_with_cavity) {
|
||||
if (m_c->m_volume_with_cavity) {
|
||||
m_parent.get_shader().start_using();
|
||||
m_volume_with_cavity->render();
|
||||
m_c->m_volume_with_cavity->render();
|
||||
m_parent.get_shader().stop_using();
|
||||
}
|
||||
|
||||
|
@ -132,7 +132,7 @@ void GLGizmoHollow::on_render() const
|
|||
|
||||
void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
|
||||
{
|
||||
if (m_clipping_plane_distance == 0.f || mesh()->empty())
|
||||
if (m_clipping_plane_distance == 0.f || m_c->mesh()->empty())
|
||||
return;
|
||||
|
||||
// Get transformation of the instance
|
||||
|
@ -150,65 +150,65 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
|
|||
1.));
|
||||
|
||||
// Now initialize the TMS for the object, perform the cut and save the result.
|
||||
if (! m_object_clipper) {
|
||||
m_object_clipper.reset(new MeshClipper);
|
||||
m_object_clipper->set_mesh(*mesh());
|
||||
if (! m_c->m_object_clipper) {
|
||||
m_c->m_object_clipper.reset(new MeshClipper);
|
||||
m_c->m_object_clipper->set_mesh(*m_c->mesh());
|
||||
}
|
||||
m_object_clipper->set_plane(*m_clipping_plane);
|
||||
m_object_clipper->set_transformation(trafo);
|
||||
m_c->m_object_clipper->set_plane(*m_clipping_plane);
|
||||
m_c->m_object_clipper->set_transformation(trafo);
|
||||
|
||||
|
||||
// Next, ask the backend if supports are already calculated. If so, we are gonna cut them too.
|
||||
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
|
||||
// cached so we don't have todo it on each render. We only search for the po if needed:
|
||||
if (m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_print_objects_count) {
|
||||
m_print_objects_count = m_parent.sla_print()->objects().size();
|
||||
m_print_object_idx = -1;
|
||||
if (m_c->m_print_object_idx < 0 || (int)m_parent.sla_print()->objects().size() != m_c->m_print_objects_count) {
|
||||
m_c->m_print_objects_count = m_parent.sla_print()->objects().size();
|
||||
m_c->m_print_object_idx = -1;
|
||||
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
|
||||
++m_print_object_idx;
|
||||
if (po->model_object()->id() == m_model_object->id())
|
||||
++m_c->m_print_object_idx;
|
||||
if (po->model_object()->id() == m_c->m_model_object->id())
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (m_print_object_idx >= 0) {
|
||||
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_print_object_idx];
|
||||
if (m_c->m_print_object_idx >= 0) {
|
||||
const SLAPrintObject* print_object = m_parent.sla_print()->objects()[m_c->m_print_object_idx];
|
||||
|
||||
if (print_object->is_step_done(slaposSupportTree) && !print_object->get_mesh(slaposSupportTree).empty()) {
|
||||
// If the supports are already calculated, save the timestamp of the respective step
|
||||
// so we can later tell they were recalculated.
|
||||
size_t timestamp = print_object->step_state_with_timestamp(slaposSupportTree).timestamp;
|
||||
|
||||
if (! m_supports_clipper || (int)timestamp != m_old_timestamp) {
|
||||
if (! m_c->m_supports_clipper || (int)timestamp != m_c->m_old_timestamp) {
|
||||
// The timestamp has changed.
|
||||
m_supports_clipper.reset(new MeshClipper);
|
||||
m_c->m_supports_clipper.reset(new MeshClipper);
|
||||
// The mesh should already have the shared vertices calculated.
|
||||
m_supports_clipper->set_mesh(print_object->support_mesh());
|
||||
m_old_timestamp = timestamp;
|
||||
m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
|
||||
m_c->m_old_timestamp = timestamp;
|
||||
}
|
||||
m_supports_clipper->set_plane(*m_clipping_plane);
|
||||
m_supports_clipper->set_transformation(supports_trafo);
|
||||
m_c->m_supports_clipper->set_plane(*m_clipping_plane);
|
||||
m_c->m_supports_clipper->set_transformation(supports_trafo);
|
||||
}
|
||||
else
|
||||
// The supports are not valid. We better dump the cached data.
|
||||
m_supports_clipper.reset();
|
||||
m_c->m_supports_clipper.reset();
|
||||
}
|
||||
|
||||
// At this point we have the triangulated cuts for both the object and supports - let's render.
|
||||
if (! m_object_clipper->get_triangles().empty()) {
|
||||
if (! m_c->m_object_clipper->get_triangles().empty()) {
|
||||
::glPushMatrix();
|
||||
::glColor3f(1.0f, 0.37f, 0.0f);
|
||||
::glBegin(GL_TRIANGLES);
|
||||
for (const Vec3f& point : m_object_clipper->get_triangles())
|
||||
for (const Vec3f& point : m_c->m_object_clipper->get_triangles())
|
||||
::glVertex3f(point(0), point(1), point(2));
|
||||
::glEnd();
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
if (m_show_supports && m_supports_clipper && ! m_supports_clipper->get_triangles().empty()) {
|
||||
if (m_show_supports && m_c->m_supports_clipper && ! m_c->m_supports_clipper->get_triangles().empty()) {
|
||||
::glPushMatrix();
|
||||
::glColor3f(1.0f, 0.f, 0.37f);
|
||||
::glBegin(GL_TRIANGLES);
|
||||
for (const Vec3f& point : m_supports_clipper->get_triangles())
|
||||
for (const Vec3f& point : m_c->m_supports_clipper->get_triangles())
|
||||
::glVertex3f(point(0), point(1), point(2));
|
||||
::glEnd();
|
||||
::glPopMatrix();
|
||||
|
@ -241,10 +241,10 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
|
|||
glsafe(::glMultMatrixd(instance_matrix.data()));
|
||||
|
||||
float render_color[4];
|
||||
size_t cache_size = m_model_object->sla_drain_holes.size();
|
||||
size_t cache_size = m_c->m_model_object->sla_drain_holes.size();
|
||||
for (size_t i = 0; i < cache_size; ++i)
|
||||
{
|
||||
const sla::DrainHole& drain_hole = m_model_object->sla_drain_holes[i];
|
||||
const sla::DrainHole& drain_hole = m_c->m_model_object->sla_drain_holes[i];
|
||||
const bool& point_selected = m_selected[i];
|
||||
|
||||
if (is_mesh_point_clipped((drain_hole.pos+HoleStickOutLength*drain_hole.normal).cast<double>()))
|
||||
|
@ -324,7 +324,7 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
|
|||
if (m_clipping_plane_distance == 0.f)
|
||||
return false;
|
||||
|
||||
Vec3d transformed_point = m_model_object->instances[m_active_instance]->get_transformation().get_matrix() * point;
|
||||
Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
|
||||
transformed_point(2) += m_z_shift;
|
||||
return m_clipping_plane->is_point_clipped(transformed_point);
|
||||
}
|
||||
|
@ -333,34 +333,34 @@ bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
|
|||
|
||||
bool GLGizmoHollow::is_mesh_update_necessary() const
|
||||
{
|
||||
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
|
||||
&& ((m_model_object->id() != m_model_object_id) || ! m_mesh);
|
||||
return ((m_state == On) && (m_c->m_model_object != nullptr) && !m_c->m_model_object->instances.empty())
|
||||
&& ((m_c->m_model_object->id() != m_c->m_model_object_id) || ! m_c->m_mesh);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoHollow::update_mesh()
|
||||
{
|
||||
if (! m_model_object)
|
||||
if (! m_c->m_model_object)
|
||||
return;
|
||||
|
||||
wxBusyCursor wait;
|
||||
// this way we can use that mesh directly.
|
||||
// This mesh does not account for the possible Z up SLA offset.
|
||||
m_mesh = &m_model_object->volumes.front()->mesh();
|
||||
m_c->m_mesh = &m_c->m_model_object->volumes.front()->mesh();
|
||||
|
||||
// If this is different mesh than last time
|
||||
if (m_model_object_id != m_model_object->id()) {
|
||||
m_cavity_mesh.reset(); // dump the cavity
|
||||
m_volume_with_cavity.reset();
|
||||
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
|
||||
m_mesh_raycaster.reset();
|
||||
if (m_c->m_model_object_id != m_c->m_model_object->id()) {
|
||||
m_c->m_cavity_mesh.reset(); // dump the cavity
|
||||
m_c->m_volume_with_cavity.reset();
|
||||
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
|
||||
m_c->m_mesh_raycaster.reset();
|
||||
}
|
||||
|
||||
if (! m_mesh_raycaster)
|
||||
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
|
||||
if (! m_c->m_mesh_raycaster)
|
||||
m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
|
||||
|
||||
m_model_object_id = m_model_object->id();
|
||||
m_c->m_model_object_id = m_c->m_model_object->id();
|
||||
}
|
||||
|
||||
|
||||
|
@ -370,7 +370,7 @@ void GLGizmoHollow::update_mesh()
|
|||
bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal)
|
||||
{
|
||||
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
|
||||
if (! m_mesh_raycaster)
|
||||
if (! m_c->m_mesh_raycaster)
|
||||
update_mesh();
|
||||
|
||||
const Camera& camera = m_parent.get_camera();
|
||||
|
@ -382,7 +382,7 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
|
|||
// The raycaster query
|
||||
Vec3f hit;
|
||||
Vec3f normal;
|
||||
if (m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
|
||||
if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
|
||||
// Return both the point and the facet normal.
|
||||
pos_and_normal = std::make_pair(hit, normal);
|
||||
return true;
|
||||
|
@ -427,10 +427,10 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
|
|||
std::pair<Vec3f, Vec3f> pos_and_normal;
|
||||
if (unproject_on_mesh(mouse_position, pos_and_normal)) { // we got an intersection
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Add drainage hole")));
|
||||
m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second,
|
||||
m_c->m_model_object->sla_drain_holes.emplace_back(pos_and_normal.first + HoleStickOutLength * pos_and_normal.second,
|
||||
-pos_and_normal.second, m_new_hole_radius, m_new_hole_height+HoleStickOutLength);
|
||||
m_selected.push_back(false);
|
||||
assert(m_selected.size() == m_model_object->sla_drain_holes.size());
|
||||
assert(m_selected.size() == m_c->m_model_object->sla_drain_holes.size());
|
||||
m_parent.set_as_dirty();
|
||||
m_wait_for_up_event = true;
|
||||
}
|
||||
|
@ -449,11 +449,11 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
|
|||
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
|
||||
|
||||
// First collect positions of all the points in world coordinates.
|
||||
Geometry::Transformation trafo = m_model_object->instances[m_active_instance]->get_transformation();
|
||||
Geometry::Transformation trafo = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation();
|
||||
trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_z_shift));
|
||||
std::vector<Vec3d> points;
|
||||
for (unsigned int i=0; i<m_model_object->sla_drain_holes.size(); ++i)
|
||||
points.push_back(trafo.get_matrix() * m_model_object->sla_drain_holes[i].pos.cast<double>());
|
||||
for (unsigned int i=0; i<m_c->m_model_object->sla_drain_holes.size(); ++i)
|
||||
points.push_back(trafo.get_matrix() * m_c->m_model_object->sla_drain_holes[i].pos.cast<double>());
|
||||
|
||||
// Now ask the rectangle which of the points are inside.
|
||||
std::vector<Vec3f> points_inside;
|
||||
|
@ -462,7 +462,7 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
|
|||
points_inside.push_back(points[idx].cast<float>());
|
||||
|
||||
// Only select/deselect points that are actually visible
|
||||
for (size_t idx : m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
|
||||
for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
|
||||
{
|
||||
if (rectangle_status == GLSelectionRectangle::Deselect)
|
||||
unselect_point(points_idxs[idx]);
|
||||
|
@ -539,10 +539,10 @@ void GLGizmoHollow::delete_selected_points()
|
|||
{
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Delete drainage hole")));
|
||||
|
||||
for (unsigned int idx=0; idx<m_model_object->sla_drain_holes.size(); ++idx) {
|
||||
for (unsigned int idx=0; idx<m_c->m_model_object->sla_drain_holes.size(); ++idx) {
|
||||
if (m_selected[idx]) {
|
||||
m_selected.erase(m_selected.begin()+idx);
|
||||
m_model_object->sla_drain_holes.erase(m_model_object->sla_drain_holes.begin() + (idx--));
|
||||
m_c->m_model_object->sla_drain_holes.erase(m_c->m_model_object->sla_drain_holes.begin() + (idx--));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -555,8 +555,8 @@ void GLGizmoHollow::on_update(const UpdateData& data)
|
|||
std::pair<Vec3f, Vec3f> pos_and_normal;
|
||||
if (! unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal))
|
||||
return;
|
||||
m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
|
||||
m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
|
||||
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = pos_and_normal.first + HoleStickOutLength * pos_and_normal.second;
|
||||
m_c->m_model_object->sla_drain_holes[m_hover_id].normal = -pos_and_normal.second;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -568,14 +568,14 @@ std::pair<const TriangleMesh *, sla::HollowingConfig> GLGizmoHollow::get_hollowi
|
|||
double offset = static_cast<const ConfigOptionFloat*>(opts[0])->value;
|
||||
double quality = static_cast<const ConfigOptionFloat*>(opts[1])->value;
|
||||
double closing_d = static_cast<const ConfigOptionFloat*>(opts[2])->value;
|
||||
return std::make_pair(m_mesh, sla::HollowingConfig{offset, quality, closing_d});
|
||||
return std::make_pair(m_c->m_mesh, sla::HollowingConfig{offset, quality, closing_d});
|
||||
}
|
||||
|
||||
void GLGizmoHollow::update_mesh_raycaster(std::unique_ptr<MeshRaycaster> &&rc)
|
||||
{
|
||||
m_mesh_raycaster = std::move(rc);
|
||||
m_object_clipper.reset();
|
||||
m_volume_with_cavity.reset();
|
||||
m_c->m_mesh_raycaster = std::move(rc);
|
||||
m_c->m_object_clipper.reset();
|
||||
m_c->m_volume_with_cavity.reset();
|
||||
}
|
||||
|
||||
void GLGizmoHollow::hollow_mesh()
|
||||
|
@ -588,13 +588,13 @@ void GLGizmoHollow::hollow_mesh()
|
|||
void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
|
||||
{
|
||||
// Called from Plater when the UI job finishes
|
||||
m_cavity_mesh = std::move(mesh);
|
||||
m_c->m_cavity_mesh = std::move(mesh);
|
||||
|
||||
if(m_cavity_mesh) {
|
||||
if(m_c->m_cavity_mesh) {
|
||||
// First subtract the holes:
|
||||
if (! m_model_object->sla_drain_holes.empty()) {
|
||||
if (! m_c->m_model_object->sla_drain_holes.empty()) {
|
||||
TriangleMesh holes_mesh;
|
||||
for (const sla::DrainHole& hole : m_model_object->sla_drain_holes) {
|
||||
for (const sla::DrainHole& hole : m_c->m_model_object->sla_drain_holes) {
|
||||
TriangleMesh hole_mesh = make_cylinder(hole.radius, hole.height, 2*M_PI/8);
|
||||
Eigen::Quaternionf q;
|
||||
Transform3f m = Transform3f::Identity();
|
||||
|
@ -602,22 +602,22 @@ void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
|
|||
hole_mesh.transform(m.cast<double>());
|
||||
hole_mesh.translate(hole.pos);
|
||||
holes_mesh.merge(hole_mesh);
|
||||
//MeshBoolean::minus(*m_cavity_mesh.get(), hole_mesh);
|
||||
//MeshBoolean::minus(*m_c->m_cavity_mesh.get(), hole_mesh);
|
||||
}
|
||||
MeshBoolean::minus(*m_cavity_mesh.get(), holes_mesh);
|
||||
MeshBoolean::minus(*m_c->m_cavity_mesh.get(), holes_mesh);
|
||||
}
|
||||
|
||||
|
||||
// create a new GLVolume that only has the cavity inside
|
||||
Geometry::Transformation volume_trafo = m_model_object->volumes.front()->get_transformation();
|
||||
Geometry::Transformation volume_trafo = m_c->m_model_object->volumes.front()->get_transformation();
|
||||
volume_trafo.set_offset(volume_trafo.get_offset() + Vec3d(0., 0., m_z_shift));
|
||||
m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f));
|
||||
m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_cavity_mesh.get());
|
||||
m_volume_with_cavity->finalize_geometry(true);
|
||||
m_volume_with_cavity->set_volume_transformation(volume_trafo);
|
||||
m_volume_with_cavity->set_instance_transformation(m_model_object->instances[size_t(m_active_instance)]->get_transformation());
|
||||
m_c->m_volume_with_cavity.reset(new GLVolume(1.f, 0.f, 0.f, 0.5f));
|
||||
m_c->m_volume_with_cavity->indexed_vertex_array.load_mesh(*m_c->m_cavity_mesh.get());
|
||||
m_c->m_volume_with_cavity->finalize_geometry(true);
|
||||
m_c->m_volume_with_cavity->set_volume_transformation(volume_trafo);
|
||||
m_c->m_volume_with_cavity->set_instance_transformation(m_c->m_model_object->instances[size_t(m_c->m_active_instance)]->get_transformation());
|
||||
}
|
||||
m_parent.toggle_model_objects_visibility(! m_cavity_mesh, m_model_object, m_active_instance);
|
||||
m_parent.toggle_model_objects_visibility(! m_c->m_cavity_mesh, m_c->m_model_object, m_c->m_active_instance);
|
||||
if (m_clipping_plane_distance == 0.f) {
|
||||
m_clipping_plane_distance = 0.5f;
|
||||
update_clipping_plane();
|
||||
|
@ -628,10 +628,10 @@ std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::ve
|
|||
{
|
||||
std::vector<const ConfigOption*> out;
|
||||
|
||||
if (!m_model_object)
|
||||
if (!m_c->m_model_object)
|
||||
return out;
|
||||
|
||||
const DynamicPrintConfig& object_cfg = m_model_object->config;
|
||||
const DynamicPrintConfig& object_cfg = m_c->m_model_object->config;
|
||||
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
|
||||
|
||||
|
@ -654,7 +654,7 @@ std::vector<const ConfigOption*> GLGizmoHollow::get_config_options(const std::ve
|
|||
|
||||
ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
|
||||
{
|
||||
if (!m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
|
||||
if (!m_c->m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
|
||||
return ClippingPlane::ClipsNothing();
|
||||
else
|
||||
return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
|
||||
|
@ -663,7 +663,7 @@ ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
|
|||
|
||||
void GLGizmoHollow::on_render_input_window(float x, float y, float bottom_limit)
|
||||
{
|
||||
if (! m_model_object)
|
||||
if (! m_c->m_model_object)
|
||||
return;
|
||||
|
||||
bool first_run = true; // This is a hack to redraw the button when all points are removed,
|
||||
|
@ -694,7 +694,7 @@ RENDER_AGAIN:
|
|||
std::vector<const ConfigOption*> opts = get_config_options({"hollowing_enable"});
|
||||
m_enable_hollowing = static_cast<const ConfigOptionBool*>(opts[0])->value;
|
||||
if (m_imgui->checkbox(m_desc["enable"], m_enable_hollowing)) {
|
||||
m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
|
||||
m_c->m_model_object->config.opt<ConfigOptionBool>("hollowing_enable", true)->value = m_enable_hollowing;
|
||||
wxGetApp().obj_list()->update_and_show_object_settings_item();
|
||||
}
|
||||
}
|
||||
|
@ -738,14 +738,14 @@ RENDER_AGAIN:
|
|||
}
|
||||
if (slider_edited || slider_released) {
|
||||
if (slider_released) {
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = m_offset_stash;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = m_quality_stash;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = m_closing_d_stash;
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Hollowing parameter change")));
|
||||
}
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
|
||||
m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_min_thickness", true)->value = offset;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_quality", true)->value = quality;
|
||||
m_c->m_model_object->config.opt<ConfigOptionFloat>("hollowing_closing_distance", true)->value = closing_d;
|
||||
if (slider_released)
|
||||
wxGetApp().obj_list()->update_and_show_object_settings_item();
|
||||
}
|
||||
|
@ -786,19 +786,19 @@ RENDER_AGAIN:
|
|||
// - take correct undo/redo snapshot after the user is done with moving the slider
|
||||
if (! m_selection_empty) {
|
||||
if (clicked) {
|
||||
m_holes_stash = m_model_object->sla_drain_holes;
|
||||
m_holes_stash = m_c->m_model_object->sla_drain_holes;
|
||||
}
|
||||
if (edited) {
|
||||
for (size_t idx=0; idx<m_selected.size(); ++idx)
|
||||
if (m_selected[idx]) {
|
||||
m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
|
||||
m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
|
||||
m_c->m_model_object->sla_drain_holes[idx].radius = m_new_hole_radius;
|
||||
m_c->m_model_object->sla_drain_holes[idx].height = m_new_hole_height;
|
||||
}
|
||||
}
|
||||
if (deactivated) {
|
||||
// momentarily restore the old value to take snapshot
|
||||
sla::DrainHoles new_holes = m_model_object->sla_drain_holes;
|
||||
m_model_object->sla_drain_holes = m_holes_stash;
|
||||
sla::DrainHoles new_holes = m_c->m_model_object->sla_drain_holes;
|
||||
m_c->m_model_object->sla_drain_holes = m_holes_stash;
|
||||
float backup_rad = m_new_hole_radius;
|
||||
float backup_hei = m_new_hole_height;
|
||||
for (size_t i=0; i<m_holes_stash.size(); ++i) {
|
||||
|
@ -811,7 +811,7 @@ RENDER_AGAIN:
|
|||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Change drainage hole diameter")));
|
||||
m_new_hole_radius = backup_rad;
|
||||
m_new_hole_height = backup_hei;
|
||||
m_model_object->sla_drain_holes = new_holes;
|
||||
m_c->m_model_object->sla_drain_holes = new_holes;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -819,7 +819,7 @@ RENDER_AGAIN:
|
|||
remove_selected = m_imgui->button(m_desc.at("remove_selected"));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->disabled_begin(m_model_object->sla_drain_holes.empty());
|
||||
m_imgui->disabled_begin(m_c->m_model_object->sla_drain_holes.empty());
|
||||
remove_all = m_imgui->button(m_desc.at("remove_all"));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
|
@ -842,7 +842,7 @@ RENDER_AGAIN:
|
|||
|
||||
// make sure supports are shown/hidden as appropriate
|
||||
m_imgui->checkbox(m_desc["show_supports"], m_show_supports);
|
||||
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_model_object, m_active_instance);
|
||||
force_refresh = m_parent.toggle_sla_auxiliaries_visibility(m_show_supports, m_c->m_model_object, m_c->m_active_instance);
|
||||
|
||||
m_imgui->end();
|
||||
|
||||
|
@ -896,19 +896,19 @@ std::string GLGizmoHollow::on_get_name() const
|
|||
}
|
||||
|
||||
|
||||
const TriangleMesh* GLGizmoHollow::mesh() const {
|
||||
return (! m_mesh ? nullptr : (m_cavity_mesh ? m_cavity_mesh.get() : m_mesh));
|
||||
}
|
||||
//const TriangleMesh* GLGizmoHollow::mesh() const {
|
||||
// return (! m_c->m_mesh ? nullptr : (m_c->m_cavity_mesh ? m_c->m_cavity_mesh.get() : m_c->m_mesh));
|
||||
//}
|
||||
|
||||
|
||||
void GLGizmoHollow::on_set_state()
|
||||
{
|
||||
// m_model_object pointer can be invalid (for instance because of undo/redo action),
|
||||
// m_c->m_model_object pointer can be invalid (for instance because of undo/redo action),
|
||||
// we should recover it from the object id
|
||||
m_model_object = nullptr;
|
||||
m_c->m_model_object = nullptr;
|
||||
for (const auto mo : wxGetApp().model().objects) {
|
||||
if (mo->id() == m_model_object_id) {
|
||||
m_model_object = mo;
|
||||
if (mo->id() == m_c->m_model_object_id) {
|
||||
m_c->m_model_object = mo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -922,12 +922,12 @@ void GLGizmoHollow::on_set_state()
|
|||
update_mesh();
|
||||
|
||||
// we'll now reload support points:
|
||||
if (m_model_object)
|
||||
if (m_c->m_model_object)
|
||||
reload_cache();
|
||||
|
||||
m_parent.toggle_model_objects_visibility(false);
|
||||
if (m_model_object)
|
||||
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
|
||||
if (m_c->m_model_object)
|
||||
m_parent.toggle_model_objects_visibility(true, m_c->m_model_object, m_c->m_active_instance);
|
||||
|
||||
// Set default head diameter from config.
|
||||
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
|
@ -938,11 +938,11 @@ void GLGizmoHollow::on_set_state()
|
|||
m_parent.toggle_model_objects_visibility(true);
|
||||
m_clipping_plane_distance = 0.f;
|
||||
// Release clippers and the AABB raycaster.
|
||||
m_object_clipper.reset();
|
||||
m_supports_clipper.reset();
|
||||
m_mesh_raycaster.reset();
|
||||
m_cavity_mesh.reset();
|
||||
m_volume_with_cavity.reset();
|
||||
m_c->m_object_clipper.reset();
|
||||
m_c->m_supports_clipper.reset();
|
||||
m_c->m_mesh_raycaster.reset();
|
||||
m_c->m_cavity_mesh.reset();
|
||||
m_c->m_volume_with_cavity.reset();
|
||||
}
|
||||
m_old_state = m_state;
|
||||
}
|
||||
|
@ -954,7 +954,7 @@ void GLGizmoHollow::on_start_dragging()
|
|||
if (m_hover_id != -1) {
|
||||
select_point(NoPoints);
|
||||
select_point(m_hover_id);
|
||||
m_hole_before_drag = m_model_object->sla_drain_holes[m_hover_id].pos;
|
||||
m_hole_before_drag = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
|
||||
}
|
||||
else
|
||||
m_hole_before_drag = Vec3f::Zero();
|
||||
|
@ -964,14 +964,14 @@ void GLGizmoHollow::on_start_dragging()
|
|||
void GLGizmoHollow::on_stop_dragging()
|
||||
{
|
||||
if (m_hover_id != -1) {
|
||||
Vec3f backup = m_model_object->sla_drain_holes[m_hover_id].pos;
|
||||
Vec3f backup = m_c->m_model_object->sla_drain_holes[m_hover_id].pos;
|
||||
|
||||
if (m_hole_before_drag != Vec3f::Zero() // some point was touched
|
||||
&& backup != m_hole_before_drag) // and it was moved, not just selected
|
||||
{
|
||||
m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
|
||||
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = m_hole_before_drag;
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("Move drainage hole")));
|
||||
m_model_object->sla_drain_holes[m_hover_id].pos = backup;
|
||||
m_c->m_model_object->sla_drain_holes[m_hover_id].pos = backup;
|
||||
}
|
||||
}
|
||||
m_hole_before_drag = Vec3f::Zero();
|
||||
|
@ -983,7 +983,7 @@ void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
|
|||
{
|
||||
ar(m_clipping_plane_distance,
|
||||
*m_clipping_plane,
|
||||
m_model_object_id,
|
||||
m_c->m_model_object_id,
|
||||
m_new_hole_radius,
|
||||
m_new_hole_height,
|
||||
m_selected,
|
||||
|
@ -997,7 +997,7 @@ void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
|
|||
{
|
||||
ar(m_clipping_plane_distance,
|
||||
*m_clipping_plane,
|
||||
m_model_object_id,
|
||||
m_c->m_model_object_id,
|
||||
m_new_hole_radius,
|
||||
m_new_hole_height,
|
||||
m_selected,
|
||||
|
@ -1014,8 +1014,8 @@ void GLGizmoHollow::select_point(int i)
|
|||
m_selection_empty = (i == NoPoints);
|
||||
|
||||
if (i == AllPoints) {
|
||||
m_new_hole_radius = m_model_object->sla_drain_holes[0].radius;
|
||||
m_new_hole_height = m_model_object->sla_drain_holes[0].height;
|
||||
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[0].radius;
|
||||
m_new_hole_height = m_c->m_model_object->sla_drain_holes[0].height;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
@ -1023,8 +1023,8 @@ void GLGizmoHollow::select_point(int i)
|
|||
m_selected.push_back(false);
|
||||
m_selected[i] = true;
|
||||
m_selection_empty = false;
|
||||
m_new_hole_radius = m_model_object->sla_drain_holes[i].radius;
|
||||
m_new_hole_height = m_model_object->sla_drain_holes[i].height;
|
||||
m_new_hole_radius = m_c->m_model_object->sla_drain_holes[i].radius;
|
||||
m_new_hole_height = m_c->m_model_object->sla_drain_holes[i].height;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1044,7 +1044,7 @@ void GLGizmoHollow::unselect_point(int i)
|
|||
void GLGizmoHollow::reload_cache()
|
||||
{
|
||||
m_selected.clear();
|
||||
m_selected.assign(m_model_object->sla_drain_holes.size(), false);
|
||||
m_selected.assign(m_c->m_model_object->sla_drain_holes.size(), false);
|
||||
}
|
||||
|
||||
void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
|
||||
|
@ -1052,9 +1052,9 @@ void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
|
|||
Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
|
||||
m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
|
||||
|
||||
const Vec3d& center = m_model_object->instances[m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
|
||||
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
|
||||
float dist = normal.dot(center);
|
||||
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_active_instance_bb_radius));
|
||||
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
|
||||
m_parent.set_as_dirty();
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue