Fixed conflicts after merge with branch et_perpsective_camera

This commit is contained in:
Enrico Turri 2019-06-24 11:08:42 +02:00
commit 5766e9e915
14 changed files with 471 additions and 253 deletions

View file

@ -531,18 +531,9 @@ void GLGizmosManager::render_overlay(const GLCanvas3D& canvas, const Selection&
generate_icons_texture();
#endif // ENABLE_SVG_ICONS
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glPushMatrix());
glsafe(::glLoadIdentity());
do_render_overlay(canvas, selection);
glsafe(::glPopMatrix());
}
bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt, GLCanvas3D& canvas)
{
bool processed = false;
@ -939,7 +930,7 @@ void GLGizmosManager::do_render_overlay(const GLCanvas3D& canvas, const Selectio
float cnv_w = (float)canvas.get_canvas_size().get_width();
float cnv_h = (float)canvas.get_canvas_size().get_height();
float zoom = canvas.get_camera().zoom;
float zoom = (float)canvas.get_camera().get_zoom();
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
float height = get_total_overlay_height();