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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-14 18:27:58 -06:00
Fixed conflicts after merge with branch et_perpsective_camera
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commit
5766e9e915
14 changed files with 471 additions and 253 deletions
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@ -212,7 +212,7 @@ const double Bed3D::Axes::ArrowLength = 5.0;
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Bed3D::Axes::Axes()
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: origin(Vec3d::Zero())
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, length(Vec3d::Zero())
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, length(25.0 * Vec3d::Ones())
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{
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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@ -292,7 +292,7 @@ bool Bed3D::set_shape(const Pointfs& shape)
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m_shape = shape;
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m_type = new_type;
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calc_bounding_box();
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calc_bounding_boxes();
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ExPolygon poly;
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for (const Vec2d& p : m_shape)
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@ -313,7 +313,7 @@ bool Bed3D::set_shape(const Pointfs& shape)
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// Set the origin and size for painting of the coordinate system axes.
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m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
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m_axes.length = 0.1 * get_bounding_box().max_size() * Vec3d::Ones();
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m_axes.length = 0.1 * m_bounding_box.max_size() * Vec3d::Ones();
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// Let the calee to update the UI.
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return true;
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@ -401,13 +401,22 @@ void Bed3D::render_axes() const
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m_axes.render();
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}
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void Bed3D::calc_bounding_box()
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void Bed3D::calc_bounding_boxes() const
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{
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m_bounding_box = BoundingBoxf3();
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for (const Vec2d& p : m_shape)
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{
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m_bounding_box.merge(Vec3d(p(0), p(1), 0.0));
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}
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m_extended_bounding_box = m_bounding_box;
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// extend to contain axes
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m_extended_bounding_box.merge(m_axes.length + Axes::ArrowLength * Vec3d::Ones());
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// extend to contain model, if any
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if (!m_model.get_filename().empty())
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m_extended_bounding_box.merge(m_model.get_transformed_bounding_box());
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}
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void Bed3D::calc_triangles(const ExPolygon& poly)
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@ -550,6 +559,9 @@ void Bed3D::render_prusa(GLCanvas3D* canvas, const std::string &key, bool bottom
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offset += Vec3d(0.0, 0.0, -0.03);
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m_model.center_around(offset);
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// update extended bounding box
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calc_bounding_boxes();
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}
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if (!m_model.get_filename().empty())
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