mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-22 06:04:01 -06:00
New algorithm for overhang detection
This commit is contained in:
parent
90280fe63b
commit
575127151b
5 changed files with 45 additions and 10 deletions
|
@ -5,7 +5,7 @@ use List::Util qw(sum first);
|
|||
use Slic3r::ExtrusionPath ':roles';
|
||||
use Slic3r::Geometry qw(PI X1 X2 Y1 Y2 A B scale chained_path_items points_coincide);
|
||||
use Slic3r::Geometry::Clipper qw(safety_offset union_ex diff_ex intersection_ex
|
||||
offset offset2_ex PFT_EVENODD union_pt traverse_pt);
|
||||
offset offset2_ex PFT_EVENODD union_pt traverse_pt diff intersection);
|
||||
use Slic3r::Surface ':types';
|
||||
|
||||
has 'layer' => (
|
||||
|
@ -233,6 +233,11 @@ sub make_perimeters {
|
|||
my $contours_pt = union_pt(\@contours, PFT_EVENODD);
|
||||
my $holes_pt = union_pt(\@holes, PFT_EVENODD);
|
||||
|
||||
# get lower layer slices for overhang check
|
||||
my @lower_slices = $self->id == 0
|
||||
? ()
|
||||
: map @$_, @{$self->layer->object->layers->[$self->id-1]->slices};
|
||||
|
||||
# prepare a coderef for traversing the PolyTree object
|
||||
# external contours are root items of $contours_pt
|
||||
# internal contours are the ones next to external
|
||||
|
@ -249,7 +254,9 @@ sub make_perimeters {
|
|||
my @loops = ();
|
||||
foreach my $polynode (@$polynodes) {
|
||||
push @loops, $traverse->($polynode->{children}, $depth+1, $is_contour);
|
||||
|
||||
|
||||
my $polygon = Slic3r::Polygon->new($polynode->{outer} // [ reverse @{$polynode->{hole}} ]);
|
||||
|
||||
my $role = EXTR_ROLE_PERIMETER;
|
||||
if ($is_contour ? $depth == 0 : !@{ $polynode->{children} }) {
|
||||
# external perimeters are root level in case of contours
|
||||
|
@ -258,8 +265,17 @@ sub make_perimeters {
|
|||
} elsif ($depth == 1 && $is_contour) {
|
||||
$role = EXTR_ROLE_CONTOUR_INTERNAL_PERIMETER;
|
||||
}
|
||||
|
||||
if ($self->id > 0) {
|
||||
my $is_overhang = $is_contour
|
||||
? @{diff([$polygon], \@lower_slices)}
|
||||
: !@{intersection([$polygon], \@lower_slices)};
|
||||
|
||||
$role = EXTR_ROLE_OVERHANG_PERIMETER if $is_overhang;
|
||||
}
|
||||
|
||||
push @loops, Slic3r::ExtrusionLoop->pack(
|
||||
polygon => Slic3r::Polygon->new($polynode->{outer} // [ reverse @{$polynode->{hole}} ]),
|
||||
polygon => $polygon,
|
||||
role => $role,
|
||||
flow_spacing => $self->perimeter_flow->spacing,
|
||||
);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue