New algorithm for overhang detection

This commit is contained in:
Alessandro Ranellucci 2013-05-14 20:19:42 +02:00
parent 90280fe63b
commit 575127151b
5 changed files with 45 additions and 10 deletions

View file

@ -5,7 +5,7 @@ use List::Util qw(sum first);
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Geometry qw(PI X1 X2 Y1 Y2 A B scale chained_path_items points_coincide);
use Slic3r::Geometry::Clipper qw(safety_offset union_ex diff_ex intersection_ex
offset offset2_ex PFT_EVENODD union_pt traverse_pt);
offset offset2_ex PFT_EVENODD union_pt traverse_pt diff intersection);
use Slic3r::Surface ':types';
has 'layer' => (
@ -233,6 +233,11 @@ sub make_perimeters {
my $contours_pt = union_pt(\@contours, PFT_EVENODD);
my $holes_pt = union_pt(\@holes, PFT_EVENODD);
# get lower layer slices for overhang check
my @lower_slices = $self->id == 0
? ()
: map @$_, @{$self->layer->object->layers->[$self->id-1]->slices};
# prepare a coderef for traversing the PolyTree object
# external contours are root items of $contours_pt
# internal contours are the ones next to external
@ -249,7 +254,9 @@ sub make_perimeters {
my @loops = ();
foreach my $polynode (@$polynodes) {
push @loops, $traverse->($polynode->{children}, $depth+1, $is_contour);
my $polygon = Slic3r::Polygon->new($polynode->{outer} // [ reverse @{$polynode->{hole}} ]);
my $role = EXTR_ROLE_PERIMETER;
if ($is_contour ? $depth == 0 : !@{ $polynode->{children} }) {
# external perimeters are root level in case of contours
@ -258,8 +265,17 @@ sub make_perimeters {
} elsif ($depth == 1 && $is_contour) {
$role = EXTR_ROLE_CONTOUR_INTERNAL_PERIMETER;
}
if ($self->id > 0) {
my $is_overhang = $is_contour
? @{diff([$polygon], \@lower_slices)}
: !@{intersection([$polygon], \@lower_slices)};
$role = EXTR_ROLE_OVERHANG_PERIMETER if $is_overhang;
}
push @loops, Slic3r::ExtrusionLoop->pack(
polygon => Slic3r::Polygon->new($polynode->{outer} // [ reverse @{$polynode->{hole}} ]),
polygon => $polygon,
role => $role,
flow_spacing => $self->perimeter_flow->spacing,
);