Merge branch 'master' into dev

This commit is contained in:
Lukas Matena 2019-09-04 15:50:18 +02:00
commit 570bec299f
20 changed files with 1033 additions and 1093 deletions

View file

@ -1495,13 +1495,16 @@ void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, GUI::Pr
// To avoid the errors of number rounding for different combination of monitor configuration,
// let use scaled 8px, as a smallest icon unit
const int icon_unit = 8 * scale_f + 0.5f;
const int icon_height = 2 * icon_unit; //16 * scale_f + 0.5f;
const int normal_icon_width = 2 * icon_unit; //16 * scale_f + 0.5f;
const int thin_icon_width = icon_unit; //8 * scale_f + 0.5f;
const int wide_icon_width = 3 * icon_unit; //24 * scale_f + 0.5f;
const int space_icon_width = 2 * scale_f + 0.5f;
// To avoid asserts, each added bitmap to wxBitmapCombobox should be the same size, so
// set a bitmap height to m_bitmapLock->GetHeight()
const int icon_height = m_bitmapLock->GetHeight();//2 * icon_unit; //16 * scale_f + 0.5f;
for (int i = this->filaments().front().is_visible ? 0 : 1; i < int(this->filaments().size()); ++i) {
const Preset &preset = this->filaments.preset(i);
bool selected = this->filament_presets[idx_extruder] == preset.name;