mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-13 09:47:58 -06:00
Fix opencsg example on Win32
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parent
17de6ff51a
commit
558529146c
4 changed files with 51 additions and 33 deletions
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@ -8,7 +8,7 @@
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// For compilers that support precompilation, includes "wx/wx.h".
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#include <wx/wxprec.h>
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#include <wx/wx.h>
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#endif
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#include <wx/slider.h>
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@ -31,7 +31,7 @@ using namespace Slic3r::GL;
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class Canvas: public wxGLCanvas, public Slic3r::GL::Display
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{
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std::unique_ptr<wxGLContext> m_context;
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shptr<wxGLContext> m_context;
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public:
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void set_active(long w, long h) override
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@ -54,6 +54,12 @@ public:
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m_context.reset(ctx);
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}
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~Canvas() override
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{
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m_scene_cache.clear();
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m_context.reset();
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}
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};
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class MyFrame: public wxFrame
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@ -95,11 +101,11 @@ private:
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void bind_canvas_events_to_controller();
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void OnExit(wxCommandEvent& /*event*/)
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void OnClose(wxCloseEvent& /*event*/)
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{
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RemoveChild(m_canvas.get());
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m_canvas->Destroy();
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Close( true );
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m_canvas.reset();
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Destroy();
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}
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void OnOpen(wxCommandEvent &/*evt*/)
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@ -117,10 +123,7 @@ private:
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void OnShown(wxShowEvent&)
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{
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const wxSize ClientSize = GetClientSize();
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m_canvas->set_active(ClientSize.x, ClientSize.y);
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m_canvas->set_screen_size(ClientSize.x, ClientSize.y);
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m_canvas->repaint();
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m_canvas->set_active(ClientSize.x, ClientSize.y);
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// Do the repaint continuously
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Bind(wxEVT_IDLE, [this](wxIdleEvent &evt) {
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@ -179,8 +182,9 @@ MyFrame::MyFrame(const wxString &title, const wxPoint &pos, const wxSize &size):
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wxDefaultPosition, wxDefaultSize,
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wxWANTS_CHARS | wxFULL_REPAINT_ON_RESIZE);
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m_ctl->add_display(m_canvas);
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wxPanel *control_panel = new wxPanel(this);
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auto controlsizer = new wxBoxSizer(wxHORIZONTAL);
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auto slider_sizer = new wxBoxSizer(wxVERTICAL);
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auto console_sizer = new wxBoxSizer(wxVERTICAL);
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@ -247,7 +251,9 @@ MyFrame::MyFrame(const wxString &title, const wxPoint &pos, const wxSize &size):
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SetSizer(sizer);
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Bind(wxEVT_MENU, &MyFrame::OnOpen, this, wxID_OPEN);
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Bind(wxEVT_MENU, &MyFrame::OnExit, this, wxID_EXIT);
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Bind(wxEVT_CLOSE_WINDOW, &MyFrame::OnClose, this);
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Bind(wxEVT_MENU, [this](wxCommandEvent &) { Close(true); }, wxID_EXIT);
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Bind(wxEVT_SHOW, &MyFrame::OnShown, this, GetId());
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Bind(wxEVT_SLIDER, [this, slider](wxCommandEvent &) {
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@ -334,7 +340,7 @@ void MyFrame::bind_canvas_events_to_controller()
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m_canvas->Bind(wxEVT_PAINT, [this](wxPaintEvent &) {
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// This is required even though dc is not used otherwise.
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wxPaintDC dc(this);
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wxPaintDC dc(m_canvas.get());
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// Set the OpenGL viewport according to the client size of this
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// canvas. This is done here rather than in a wxSizeEvent handler
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@ -347,7 +353,7 @@ void MyFrame::bind_canvas_events_to_controller()
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m_canvas->set_screen_size(ClientSize.x, ClientSize.y);
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m_canvas->repaint();
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});
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}, m_canvas->GetId());
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}
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void MyFrame::SLAJob::process()
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@ -370,3 +376,5 @@ void MyFrame::SLAJob::process()
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m_print->process();
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}
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//int main() {}
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