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FIX: rewrite per-object printing order logic
1. Previous logic can't guarantee left-to-right printing order, so toolhead may crash on the right side. In the new algorithm printing order is guaranteed. 2. Clearance radius should be the max of 3 directions (left, bottom, up), not including right, otherwise collision may happen on bottom or up directions. 3. Add is_extrusion_cali_object property to handle extrusion brim overlap better. Change-Id: I44868b9925d983f5cca0c31d35dfa28d895fadbf
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9 changed files with 97 additions and 24 deletions
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@ -992,6 +992,14 @@ void PrintConfigDef::init_fff_params()
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def->mode = comAdvanced;
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def->set_default_value(new ConfigOptionFloat(40));
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def = this->add("extruder_clearance_max_radius", coFloat);
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def->label = L("Max Radius");
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def->tooltip = L("Max clearance radius around extruder. Used as input of auto-arranging to avoid collision when printing by object");
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def->sidetext = L("mm");
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def->min = 0;
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def->mode = comAdvanced;
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def->set_default_value(new ConfigOptionFloat(68));
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def = this->add("extruder_colour", coStrings);
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def->label = L("Extruder Color");
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def->tooltip = L("Only used as a visual help on UI");
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