EigenMesh3D does not store a copy of the mesh

Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
This commit is contained in:
Lukas Matena 2020-05-23 13:54:41 +02:00
parent 1f833921a2
commit 55395e046f
4 changed files with 51 additions and 19 deletions

View file

@ -13,6 +13,7 @@ namespace Slic3r {
// Typedefs from Point.hpp
typedef Eigen::Matrix<float, 3, 1, Eigen::DontAlign> Vec3f;
typedef Eigen::Matrix<double, 3, 1, Eigen::DontAlign> Vec3d;
typedef Eigen::Matrix<int, 3, 1, Eigen::DontAlign> Vec3i;
typedef Eigen::Matrix<int, 4, 1, Eigen::DontAlign> Vec4i;
namespace sla {