Precompiled headers on Visual Studio & GCC, with the highest hopes

that it will not break the build server.
This commit is contained in:
bubnikv 2018-10-29 16:01:26 +01:00
parent 35d984b812
commit 5377304b0c
8 changed files with 652 additions and 119 deletions

View file

@ -1,122 +1,130 @@
project(libslic3r_gui)
cmake_minimum_required(VERSION 2.6)
include(PrecompiledHeader)
add_library(libslic3r_gui STATIC
${LIBDIR}/slic3r/GUI/AboutDialog.cpp
${LIBDIR}/slic3r/GUI/AboutDialog.hpp
${LIBDIR}/slic3r/GUI/SysInfoDialog.cpp
${LIBDIR}/slic3r/GUI/SysInfoDialog.hpp
${LIBDIR}/slic3r/GUI/AppConfig.cpp
${LIBDIR}/slic3r/GUI/AppConfig.hpp
${LIBDIR}/slic3r/GUI/BackgroundSlicingProcess.cpp
${LIBDIR}/slic3r/GUI/BackgroundSlicingProcess.hpp
${LIBDIR}/slic3r/GUI/BitmapCache.cpp
${LIBDIR}/slic3r/GUI/BitmapCache.hpp
${LIBDIR}/slic3r/GUI/ConfigSnapshotDialog.cpp
${LIBDIR}/slic3r/GUI/ConfigSnapshotDialog.hpp
${LIBDIR}/slic3r/GUI/3DScene.cpp
${LIBDIR}/slic3r/GUI/3DScene.hpp
${LIBDIR}/slic3r/GUI/GLShader.cpp
${LIBDIR}/slic3r/GUI/GLShader.hpp
${LIBDIR}/slic3r/GUI/GLCanvas3D.hpp
${LIBDIR}/slic3r/GUI/GLCanvas3D.cpp
${LIBDIR}/slic3r/GUI/GLCanvas3DManager.hpp
${LIBDIR}/slic3r/GUI/GLCanvas3DManager.cpp
${LIBDIR}/slic3r/GUI/GLGizmo.hpp
${LIBDIR}/slic3r/GUI/GLGizmo.cpp
${LIBDIR}/slic3r/GUI/GLTexture.hpp
${LIBDIR}/slic3r/GUI/GLTexture.cpp
${LIBDIR}/slic3r/GUI/GLToolbar.hpp
${LIBDIR}/slic3r/GUI/GLToolbar.cpp
${LIBDIR}/slic3r/GUI/Preferences.cpp
${LIBDIR}/slic3r/GUI/Preferences.hpp
${LIBDIR}/slic3r/GUI/Preset.cpp
${LIBDIR}/slic3r/GUI/Preset.hpp
${LIBDIR}/slic3r/GUI/PresetBundle.cpp
${LIBDIR}/slic3r/GUI/PresetBundle.hpp
${LIBDIR}/slic3r/GUI/PresetHints.cpp
${LIBDIR}/slic3r/GUI/PresetHints.hpp
${LIBDIR}/slic3r/GUI/GUI.cpp
${LIBDIR}/slic3r/GUI/GUI.hpp
${LIBDIR}/slic3r/GUI/GUI_Preview.cpp
${LIBDIR}/slic3r/GUI/GUI_Preview.hpp
${LIBDIR}/slic3r/GUI/GUI_PreviewIface.cpp
${LIBDIR}/slic3r/GUI/GUI_PreviewIface.hpp
${LIBDIR}/slic3r/GUI/GUI_App.cpp
${LIBDIR}/slic3r/GUI/GUI_App.hpp
${LIBDIR}/slic3r/GUI/GUI_Utils.cpp
${LIBDIR}/slic3r/GUI/GUI_Utils.hpp
${LIBDIR}/slic3r/GUI/MainFrame.cpp
${LIBDIR}/slic3r/GUI/MainFrame.hpp
${LIBDIR}/slic3r/GUI/Plater.cpp
${LIBDIR}/slic3r/GUI/Plater.hpp
${LIBDIR}/slic3r/GUI/GUI_ObjectList.cpp
${LIBDIR}/slic3r/GUI/GUI_ObjectList.hpp
${LIBDIR}/slic3r/GUI/GUI_ObjectManipulation.cpp
${LIBDIR}/slic3r/GUI/GUI_ObjectManipulation.hpp
${LIBDIR}/slic3r/GUI/LambdaObjectDialog.cpp
${LIBDIR}/slic3r/GUI/LambdaObjectDialog.hpp
${LIBDIR}/slic3r/GUI/Tab.cpp
${LIBDIR}/slic3r/GUI/Tab.hpp
${LIBDIR}/slic3r/GUI/TabIface.cpp
${LIBDIR}/slic3r/GUI/TabIface.hpp
${LIBDIR}/slic3r/GUI/Field.cpp
${LIBDIR}/slic3r/GUI/Field.hpp
${LIBDIR}/slic3r/GUI/OptionsGroup.cpp
${LIBDIR}/slic3r/GUI/OptionsGroup.hpp
${LIBDIR}/slic3r/GUI/BedShapeDialog.cpp
${LIBDIR}/slic3r/GUI/BedShapeDialog.hpp
${LIBDIR}/slic3r/GUI/2DBed.cpp
${LIBDIR}/slic3r/GUI/2DBed.hpp
${LIBDIR}/slic3r/GUI/wxExtensions.cpp
${LIBDIR}/slic3r/GUI/wxExtensions.hpp
${LIBDIR}/slic3r/GUI/WipeTowerDialog.cpp
${LIBDIR}/slic3r/GUI/WipeTowerDialog.hpp
${LIBDIR}/slic3r/GUI/RammingChart.cpp
${LIBDIR}/slic3r/GUI/RammingChart.hpp
${LIBDIR}/slic3r/GUI/BonjourDialog.cpp
${LIBDIR}/slic3r/GUI/BonjourDialog.hpp
${LIBDIR}/slic3r/GUI/ButtonsDescription.cpp
${LIBDIR}/slic3r/GUI/ButtonsDescription.hpp
${LIBDIR}/slic3r/Config/Snapshot.cpp
${LIBDIR}/slic3r/Config/Snapshot.hpp
${LIBDIR}/slic3r/Config/Version.cpp
${LIBDIR}/slic3r/Config/Version.hpp
${LIBDIR}/slic3r/Utils/ASCIIFolding.cpp
${LIBDIR}/slic3r/Utils/ASCIIFolding.hpp
${LIBDIR}/slic3r/Utils/Serial.cpp
${LIBDIR}/slic3r/Utils/Serial.hpp
${LIBDIR}/slic3r/GUI/ConfigWizard.cpp
${LIBDIR}/slic3r/GUI/ConfigWizard.hpp
${LIBDIR}/slic3r/GUI/MsgDialog.cpp
${LIBDIR}/slic3r/GUI/MsgDialog.hpp
${LIBDIR}/slic3r/GUI/UpdateDialogs.cpp
${LIBDIR}/slic3r/GUI/UpdateDialogs.hpp
${LIBDIR}/slic3r/GUI/FirmwareDialog.cpp
${LIBDIR}/slic3r/GUI/FirmwareDialog.hpp
${LIBDIR}/slic3r/GUI/ProgressIndicator.hpp
${LIBDIR}/slic3r/GUI/ProgressStatusBar.hpp
${LIBDIR}/slic3r/GUI/ProgressStatusBar.cpp
${LIBDIR}/slic3r/Utils/Http.cpp
${LIBDIR}/slic3r/Utils/Http.hpp
${LIBDIR}/slic3r/Utils/FixModelByWin10.cpp
${LIBDIR}/slic3r/Utils/FixModelByWin10.hpp
${LIBDIR}/slic3r/Utils/PrintHostSendDialog.cpp
${LIBDIR}/slic3r/Utils/PrintHostSendDialog.hpp
${LIBDIR}/slic3r/Utils/OctoPrint.cpp
${LIBDIR}/slic3r/Utils/OctoPrint.hpp
${LIBDIR}/slic3r/Utils/Duet.cpp
${LIBDIR}/slic3r/Utils/Duet.hpp
${LIBDIR}/slic3r/Utils/PrintHost.cpp
${LIBDIR}/slic3r/Utils/PrintHost.hpp
${LIBDIR}/slic3r/Utils/Bonjour.cpp
${LIBDIR}/slic3r/Utils/Bonjour.hpp
${LIBDIR}/slic3r/Utils/PresetUpdater.cpp
${LIBDIR}/slic3r/Utils/PresetUpdater.hpp
${LIBDIR}/slic3r/Utils/Time.cpp
${LIBDIR}/slic3r/Utils/Time.hpp
${LIBDIR}/slic3r/Utils/HexFile.cpp
${LIBDIR}/slic3r/Utils/HexFile.hpp
${LIBDIR}/slic3r/AppController.hpp
${LIBDIR}/slic3r/AppController.cpp
${LIBDIR}/slic3r/AppControllerWx.cpp
pchheader.cpp
pchheader.hpp
GUI/AboutDialog.cpp
GUI/AboutDialog.hpp
GUI/SysInfoDialog.cpp
GUI/SysInfoDialog.hpp
GUI/AppConfig.cpp
GUI/AppConfig.hpp
GUI/BackgroundSlicingProcess.cpp
GUI/BackgroundSlicingProcess.hpp
GUI/BitmapCache.cpp
GUI/BitmapCache.hpp
GUI/ConfigSnapshotDialog.cpp
GUI/ConfigSnapshotDialog.hpp
GUI/3DScene.cpp
GUI/3DScene.hpp
GUI/GLShader.cpp
GUI/GLShader.hpp
GUI/GLCanvas3D.hpp
GUI/GLCanvas3D.cpp
GUI/GLCanvas3DManager.hpp
GUI/GLCanvas3DManager.cpp
GUI/GLGizmo.hpp
GUI/GLGizmo.cpp
GUI/GLTexture.hpp
GUI/GLTexture.cpp
GUI/GLToolbar.hpp
GUI/GLToolbar.cpp
GUI/Preferences.cpp
GUI/Preferences.hpp
GUI/Preset.cpp
GUI/Preset.hpp
GUI/PresetBundle.cpp
GUI/PresetBundle.hpp
GUI/PresetHints.cpp
GUI/PresetHints.hpp
GUI/GUI.cpp
GUI/GUI.hpp
GUI/GUI_Preview.cpp
GUI/GUI_Preview.hpp
GUI/GUI_PreviewIface.cpp
GUI/GUI_PreviewIface.hpp
GUI/GUI_App.cpp
GUI/GUI_App.hpp
GUI/GUI_Utils.cpp
GUI/GUI_Utils.hpp
GUI/MainFrame.cpp
GUI/MainFrame.hpp
GUI/Plater.cpp
GUI/Plater.hpp
GUI/GUI_ObjectList.cpp
GUI/GUI_ObjectList.hpp
GUI/GUI_ObjectManipulation.cpp
GUI/GUI_ObjectManipulation.hpp
GUI/LambdaObjectDialog.cpp
GUI/LambdaObjectDialog.hpp
GUI/Tab.cpp
GUI/Tab.hpp
GUI/TabIface.cpp
GUI/TabIface.hpp
GUI/Field.cpp
GUI/Field.hpp
GUI/OptionsGroup.cpp
GUI/OptionsGroup.hpp
GUI/BedShapeDialog.cpp
GUI/BedShapeDialog.hpp
GUI/2DBed.cpp
GUI/2DBed.hpp
GUI/wxExtensions.cpp
GUI/wxExtensions.hpp
GUI/WipeTowerDialog.cpp
GUI/WipeTowerDialog.hpp
GUI/RammingChart.cpp
GUI/RammingChart.hpp
GUI/BonjourDialog.cpp
GUI/BonjourDialog.hpp
GUI/ButtonsDescription.cpp
GUI/ButtonsDescription.hpp
Config/Snapshot.cpp
Config/Snapshot.hpp
Config/Version.cpp
Config/Version.hpp
Utils/ASCIIFolding.cpp
Utils/ASCIIFolding.hpp
Utils/Serial.cpp
Utils/Serial.hpp
GUI/ConfigWizard.cpp
GUI/ConfigWizard.hpp
GUI/MsgDialog.cpp
GUI/MsgDialog.hpp
GUI/UpdateDialogs.cpp
GUI/UpdateDialogs.hpp
GUI/FirmwareDialog.cpp
GUI/FirmwareDialog.hpp
GUI/ProgressIndicator.hpp
GUI/ProgressStatusBar.hpp
GUI/ProgressStatusBar.cpp
Utils/Http.cpp
Utils/Http.hpp
Utils/FixModelByWin10.cpp
Utils/FixModelByWin10.hpp
Utils/PrintHostSendDialog.cpp
Utils/PrintHostSendDialog.hpp
Utils/OctoPrint.cpp
Utils/OctoPrint.hpp
Utils/Duet.cpp
Utils/Duet.hpp
Utils/PrintHost.cpp
Utils/PrintHost.hpp
Utils/Bonjour.cpp
Utils/Bonjour.hpp
Utils/PresetUpdater.cpp
Utils/PresetUpdater.hpp
Utils/Time.cpp
Utils/Time.hpp
Utils/HexFile.cpp
Utils/HexFile.hpp
AppController.hpp
AppController.cpp
AppControllerWx.cpp
)
target_link_libraries(libslic3r_gui libslic3r avrdude)
add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)