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Improvements of admesh robustness when loading and fixing STLs.
https://github.com/prusa3d/Slic3r/issues/33
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3 changed files with 94 additions and 97 deletions
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@ -77,7 +77,10 @@ typedef struct {
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typedef struct stl_hash_edge {
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// Key of a hash edge: 2x binary copy of a floating point vertex.
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uint32_t key[6];
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// Index of a facet owning this edge.
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int facet_number;
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// Index of this edge inside the facet with an index of facet_number.
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// If this edge is stored backwards, which_edge is increased by 3.
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int which_edge;
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struct stl_hash_edge *next;
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} stl_hash_edge;
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