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WIP: MutablePolygon - linked list based polygon implementation
allowing rapid insertion and removal of points. WIP: porting smooth_outward() from Cura.
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6 changed files with 632 additions and 5 deletions
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@ -56,11 +56,21 @@ typedef Eigen::Transform<double, 3, Eigen::Affine, Eigen::DontAlign> Transform3d
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inline bool operator<(const Vec2d &lhs, const Vec2d &rhs) { return lhs(0) < rhs(0) || (lhs(0) == rhs(0) && lhs(1) < rhs(1)); }
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// One likely does not want to perform the cross product with a 32bit accumulator.
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//inline int32_t cross2(const Vec2i32 &v1, const Vec2i32 &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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inline int64_t cross2(const Vec2i64 &v1, const Vec2i64 &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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inline float cross2(const Vec2f &v1, const Vec2f &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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inline double cross2(const Vec2d &v1, const Vec2d &v2) { return v1(0) * v2(1) - v1(1) * v2(0); }
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template<int Options>
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int32_t cross2(const Eigen::MatrixBase<Eigen::Matrix<int32_t, 2, 1, Options>> &v1, const Eigen::MatrixBase<Eigen::Matrix<int32_t, 2, 1, Options>> &v2) = delete;
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template<typename T, int Options>
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inline T cross2(const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v1, const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v2)
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{
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return v1(0) * v2(1) - v1(1) * v2(0);
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}
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template<typename Derived, typename Derived2>
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inline typename Derived::Scalar cross2(const Eigen::MatrixBase<Derived> &v1, const Eigen::MatrixBase<Derived2> &v2)
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{
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static_assert(std::is_same<typename Derived::Scalar, typename Derived2::Scalar>::value, "cross2(): Scalar types of 1st and 2nd operand must be equal.");
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return v1(0) * v2(1) - v1(1) * v2(0);
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}
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template<typename T, int Options>
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inline Eigen::Matrix<T, 2, 1, Eigen::DontAlign> perp(const Eigen::MatrixBase<Eigen::Matrix<T, 2, 1, Options>> &v) { return Eigen::Matrix<T, 2, 1, Eigen::DontAlign>(- v.y(), v.x()); }
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