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	Out of bed detection - Volume colors changed while dragging them
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					 2 changed files with 1 additions and 1 deletions
				
			
		|  | @ -1311,6 +1311,7 @@ sub Render { | |||
|         if ($self->enable_picking) { | ||||
|             $self->mark_volumes_for_layer_height; | ||||
|             $self->volumes->set_print_box($self->bed_bounding_box->x_min, $self->bed_bounding_box->y_min, 0.0, $self->bed_bounding_box->x_max, $self->bed_bounding_box->y_max, $self->{config}->get('max_print_height')); | ||||
|             $self->volumes->update_outside_state($self->{config}, 0); | ||||
|         } | ||||
|         $self->{plain_shader}->enable if $self->{plain_shader}; | ||||
|         $self->volumes->render_VBOs; | ||||
|  |  | |||
|  | @ -216,7 +216,6 @@ sub reload_scene { | |||
|     { | ||||
|         if (!$self->{model}->fits_print_volume($self->{config})) { | ||||
|             $self->set_warning_enabled(1); | ||||
|             $self->volumes->update_outside_state($self->{config}, 0); | ||||
|             Slic3r::GUI::_3DScene::generate_warning_texture(L("Detected object outside print volume")); | ||||
|         } else { | ||||
|             $self->set_warning_enabled(0); | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri