Avoid using auto as type of Eigen expressions. (#8577)

According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.

This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.

This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
This commit is contained in:
Noisyfox 2025-02-26 23:07:23 +08:00 committed by GitHub
parent 41584cfae3
commit 51916ff058
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18 changed files with 45 additions and 45 deletions

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@ -121,7 +121,7 @@ void Bed_2D::repaint(const std::vector<Vec2d>& shape)
auto x_end = Vec2d(origin_px(0) + axes_len, origin_px(1));
dc.DrawLine(wxPoint(origin_px(0), origin_px(1)), wxPoint(x_end(0), x_end(1)));
for (auto angle : { -arrow_angle, arrow_angle }) {
auto end = Eigen::Translation2d(x_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- x_end) * Eigen::Vector2d(x_end(0) - arrow_len, x_end(1));
Vec2d end = Eigen::Translation2d(x_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- x_end) * Eigen::Vector2d(x_end(0) - arrow_len, x_end(1));
dc.DrawLine(wxPoint(x_end(0), x_end(1)), wxPoint(end(0), end(1)));
}
@ -129,7 +129,7 @@ void Bed_2D::repaint(const std::vector<Vec2d>& shape)
auto y_end = Vec2d(origin_px(0), origin_px(1) - axes_len);
dc.DrawLine(wxPoint(origin_px(0), origin_px(1)), wxPoint(y_end(0), y_end(1)));
for (auto angle : { -arrow_angle, arrow_angle }) {
auto end = Eigen::Translation2d(y_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- y_end) * Eigen::Vector2d(y_end(0), y_end(1) + arrow_len);
Vec2d end = Eigen::Translation2d(y_end) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- y_end) * Eigen::Vector2d(y_end(0), y_end(1) + arrow_len);
dc.DrawLine(wxPoint(y_end(0), y_end(1)), wxPoint(end(0), end(1)));
}