mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-07 15:07:31 -06:00
ENH: recover CutToParts for cut
Change-Id: I5d7fb089c5d2ea9d36fce3d70ec4da896d601940 (cherry picked from commit e0232b21ebf5a37bedee1c213d1c21890634c563)
This commit is contained in:
parent
b1041a5de8
commit
518cd4ce27
4 changed files with 174 additions and 164 deletions
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@ -916,6 +916,25 @@ bool Model::is_mm_painted() const
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return std::any_of(this->objects.cbegin(), this->objects.cend(), [](const ModelObject *mo) { return mo->is_mm_painted(); });
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}
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static void add_cut_volume(TriangleMesh& mesh, ModelObject* object, const ModelVolume* src_volume, const Transform3d& cut_matrix, const std::string& suffix = {}, ModelVolumeType type = ModelVolumeType::MODEL_PART)
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{
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if (mesh.empty())
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return;
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mesh.transform(cut_matrix);
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ModelVolume* vol = object->add_volume(mesh);
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vol->set_type(type);
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vol->name = src_volume->name + suffix;
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// Don't copy the config's ID.
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vol->config.assign_config(src_volume->config);
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assert(vol->config.id().valid());
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assert(vol->config.id() != src_volume->config.id());
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vol->set_material(src_volume->material_id(), *src_volume->material());
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vol->cut_info = src_volume->cut_info;
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}
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ModelObject::~ModelObject()
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{
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this->clear_volumes();
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@ -1706,7 +1725,9 @@ void ModelObject::synchronize_model_after_cut()
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void ModelObject::apply_cut_attributes(ModelObjectCutAttributes attributes)
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{
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// we don't save cut information, if result will not contains all parts of initial object
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if (!attributes.has(ModelObjectCutAttribute::KeepUpper) || !attributes.has(ModelObjectCutAttribute::KeepLower))
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if (!attributes.has(ModelObjectCutAttribute::KeepUpper) ||
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!attributes.has(ModelObjectCutAttribute::KeepLower) ||
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attributes.has(ModelObjectCutAttribute::InvalidateCutInfo))
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return;
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if (cut_id.id().invalid())
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@ -1768,6 +1789,8 @@ Transform3d ModelObject::calculate_cut_plane_inverse_matrix(const std::array<Vec
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void ModelObject::process_connector_cut(
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ModelVolume *volume,
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const Transform3d & instance_matrix,
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const Transform3d& cut_matrix,
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ModelObjectCutAttributes attributes,
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ModelObject *upper, ModelObject *lower,
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std::vector<ModelObject *> &dowels,
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@ -1780,38 +1803,53 @@ void ModelObject::process_connector_cut(
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// ! Don't apply instance transformation for the conntectors.
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// This transformation is already there
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if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
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ModelVolume *vol = upper->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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vol->apply_tolerance();
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
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ModelVolume *vol = lower->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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if (volume->cut_info.connector_type == CutConnectorType::Dowel)
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if (volume->cut_info.connector_type != CutConnectorType::Dowel) {
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if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
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ModelVolume *vol = upper->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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vol->apply_tolerance();
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else
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower)) {
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ModelVolume *vol = lower->add_volume(*volume);
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vol->set_transformation(volume_matrix);
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// for lower part change type of connector from NEGATIVE_VOLUME to MODEL_PART if this connector is a plug
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vol->set_type(ModelVolumeType::MODEL_PART);
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}
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}
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if (volume->cut_info.connector_type == CutConnectorType::Dowel && attributes.has(ModelObjectCutAttribute::CreateDowels)) {
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ModelObject *dowel{nullptr};
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// Clone the object to duplicate instances, materials etc.
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clone_for_cut(&dowel);
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else {
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if (attributes.has(ModelObjectCutAttribute::CreateDowels)) {
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ModelObject *dowel{nullptr};
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// Clone the object to duplicate instances, materials etc.
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clone_for_cut(&dowel);
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// add one more solid part same as connector if this connector is a dowel
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ModelVolume *vol = dowel->add_volume(*volume);
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vol->set_type(ModelVolumeType::MODEL_PART);
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// add one more solid part same as connector if this connector is a dowel
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ModelVolume *vol = dowel->add_volume(*volume);
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vol->set_type(ModelVolumeType::MODEL_PART);
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// But discard rotation and Z-offset for this volume
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vol->set_rotation(Vec3d::Zero());
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vol->set_offset(Z, 0.0);
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// But discard rotation and Z-offset for this volume
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vol->set_rotation(Vec3d::Zero());
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vol->set_offset(Z, 0.0);
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// Compute the displacement (in instance coordinates) to be applied to place the dowels
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local_dowels_displace = lower->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(1.0, 1.0, 0.0));
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// Compute the displacement (in instance coordinates) to be applied to place the dowels
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local_dowels_displace = lower->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(1.0, 1.0, 0.0));
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dowels.push_back(dowel);
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dowels.push_back(dowel);
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}
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// Cut the dowel
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volume->apply_tolerance();
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// Perform cut
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TriangleMesh upper_mesh, lower_mesh;
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process_volume_cut(volume, instance_matrix, cut_matrix, attributes, upper_mesh, lower_mesh);
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// add small Z offset to better preview
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upper_mesh.translate((-0.05 * Vec3d::UnitZ()).cast<float>());
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lower_mesh.translate((0.05 * Vec3d::UnitZ()).cast<float>());
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// Add cut parts to the related objects
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add_cut_volume(upper_mesh, upper, volume, cut_matrix, "_A", volume->type());
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add_cut_volume(lower_mesh, lower, volume, cut_matrix, "_B", volume->type());
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}
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}
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@ -1829,6 +1867,11 @@ void ModelObject::process_modifier_cut(
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// to the modifier volume transformation to preserve their shape properly.
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volume->set_transformation(Geometry::Transformation(volume_matrix));
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if (attributes.has(ModelObjectCutAttribute::CutToParts)) {
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upper->add_volume(*volume);
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return;
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}
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// Some logic for the negative volumes/connectors. Add only needed modifiers
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auto bb = volume->mesh().transformed_bounding_box(inverse_cut_matrix * volume_matrix);
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bool is_crossed_by_cut = bb.min[Z] <= 0 && bb.max[Z] >= 0;
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@ -1838,52 +1881,59 @@ void ModelObject::process_modifier_cut(
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lower->add_volume(*volume);
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}
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void ModelObject::process_volume_cut(ModelVolume * volume,
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const Transform3d & instance_matrix,
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const Transform3d & cut_matrix,
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ModelObjectCutAttributes attributes,
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TriangleMesh & upper_mesh,
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TriangleMesh & lower_mesh)
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{
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const auto volume_matrix = volume->get_matrix();
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using namespace Geometry;
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const Geometry::Transformation cut_transformation = Geometry::Transformation(cut_matrix);
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const Transform3d invert_cut_matrix = cut_transformation.get_matrix(true, false, true, true).inverse()
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* translation_transform(-1 * cut_transformation.get_offset());
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// Transform the mesh by the combined transformation matrix.
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// Flip the triangles in case the composite transformation is left handed.
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TriangleMesh mesh(volume->mesh());
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mesh.transform(invert_cut_matrix * instance_matrix * volume_matrix, true);
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indexed_triangle_set upper_its, lower_its;
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cut_mesh(mesh.its, 0.0f, &upper_its, &lower_its);
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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upper_mesh = TriangleMesh(upper_its);
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if (attributes.has(ModelObjectCutAttribute::KeepLower))
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lower_mesh = TriangleMesh(lower_its);
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}
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void ModelObject::process_solid_part_cut(ModelVolume * volume,
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const Transform3d & instance_matrix,
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const Transform3d & cut_matrix,
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const std::array<Vec3d, 4> &plane_points,
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ModelObjectCutAttributes attributes,
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ModelObject * upper,
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ModelObject * lower,
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Vec3d & local_displace)
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{
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// Transform the mesh by the combined transformation matrix.
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// Flip the triangles in case the composite transformation is left handed.
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TriangleMesh mesh(volume->mesh());
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mesh.transform(instance_matrix * volume->get_matrix(), true);
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volume->reset_mesh();
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// Reset volume transformation except for offset
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const Vec3d offset = volume->get_offset();
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volume->set_transformation(Geometry::Transformation());
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volume->set_offset(offset);
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// Perform cut
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TriangleMesh upper_mesh, lower_mesh;
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{
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indexed_triangle_set upper_its, lower_its;
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cut_mesh(mesh.its, plane_points, &upper_its, &lower_its);
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if (attributes.has(ModelObjectCutAttribute::KeepUpper)) upper_mesh = TriangleMesh(upper_its);
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if (attributes.has(ModelObjectCutAttribute::KeepLower)) lower_mesh = TriangleMesh(lower_its);
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process_volume_cut(volume, instance_matrix, cut_matrix, attributes, upper_mesh, lower_mesh);
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// Add required cut parts to the objects
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if (attributes.has(ModelObjectCutAttribute::CutToParts)) {
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add_cut_volume(upper_mesh, upper, volume, cut_matrix, "_A");
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add_cut_volume(lower_mesh, upper, volume, cut_matrix, "_B");
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return;
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}
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if (attributes.has(ModelObjectCutAttribute::KeepUpper) && !upper_mesh.empty()) {
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ModelVolume *vol = upper->add_volume(upper_mesh);
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vol->name = volume->name.substr(0, volume->name.find_last_of('.')) + "_upper"; // BBS
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// Don't copy the config's ID.
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vol->config.assign_config(volume->config);
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assert(vol->config.id().valid());
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assert(vol->config.id() != volume->config.id());
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vol->set_material(volume->material_id(), *volume->material());
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vol->cut_info = volume->cut_info;
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}
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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add_cut_volume(upper_mesh, upper, volume, cut_matrix);
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && !lower_mesh.empty()) {
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ModelVolume *vol = lower->add_volume(lower_mesh);
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vol->name = volume->name.substr(0, volume->name.find_last_of('.')) + "_lower"; // BBS
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// Don't copy the config's ID.
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vol->config.assign_config(volume->config);
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assert(vol->config.id().valid());
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assert(vol->config.id() != volume->config.id());
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vol->set_material(volume->material_id(), *volume->material());
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vol->cut_info = volume->cut_info;
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add_cut_volume(lower_mesh, lower, volume, cut_matrix);
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// Compute the displacement (in instance coordinates) to be applied to place the upper parts
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// The upper part displacement is set to half of the lower part bounding box
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@ -1957,29 +2007,13 @@ ModelObjectPtrs ModelObject::cut(size_t instance, std::array<Vec3d, 4> plane_poi
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// apply cut attributes for object
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apply_cut_attributes(attributes);
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// Clone the object to duplicate instances, materials etc.
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bool keep_upper = attributes.has(ModelObjectCutAttribute::KeepUpper);
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bool keep_lower = attributes.has(ModelObjectCutAttribute::KeepLower);
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ModelObject* upper = keep_upper ? ModelObject::new_clone(*this) : nullptr;
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ModelObject* lower = keep_lower ? ModelObject::new_clone(*this) : nullptr;
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ModelObject* upper{ nullptr };
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if (attributes.has(ModelObjectCutAttribute::KeepUpper))
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clone_for_cut(&upper);
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if (attributes.has(ModelObjectCutAttribute::KeepUpper)) {
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upper->set_model(nullptr);
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upper->sla_support_points.clear();
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upper->sla_drain_holes.clear();
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upper->sla_points_status = sla::PointsStatus::NoPoints;
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upper->clear_volumes();
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upper->input_file.clear();
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}
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if (keep_lower && lower != upper) {
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lower->set_model(nullptr);
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lower->sla_support_points.clear();
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lower->sla_drain_holes.clear();
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lower->sla_points_status = sla::PointsStatus::NoPoints;
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lower->clear_volumes();
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lower->input_file.clear();
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}
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ModelObject* lower{ nullptr };
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && !attributes.has(ModelObjectCutAttribute::CutToParts))
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clone_for_cut(&lower);
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// Because transformations are going to be applied to meshes directly,
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// we reset transformation of all instances and volumes,
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@ -1999,12 +2033,14 @@ ModelObjectPtrs ModelObject::cut(size_t instance, std::array<Vec3d, 4> plane_poi
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for (Vec3d& point : plane_points) {
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point -= instances[instance]->get_offset();
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}
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Transform3d inverse_cut_matrix = calculate_cut_plane_inverse_matrix(plane_points);
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Transform3d cut_matrix = inverse_cut_matrix.inverse();
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std::vector<ModelObject *> dowels;
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// Displacement (in instance coordinates) to be applied to place the upper parts
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Vec3d local_displace = Vec3d::Zero();
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Vec3d local_dowels_displace = Vec3d::Zero();
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for (ModelVolume *volume : volumes) {
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const auto volume_matrix = volume->get_matrix();
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@ -2016,96 +2052,52 @@ ModelObjectPtrs ModelObject::cut(size_t instance, std::array<Vec3d, 4> plane_poi
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if (volume->cut_info.is_processed) {
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// Modifiers are not cut, but we still need to add the instance transformation
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// to the modifier volume transformation to preserve their shape properly.
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Transform3d inverse_cut_matrix = calculate_cut_plane_inverse_matrix(plane_points);
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//Transform3d inverse_cut_matrix = calculate_cut_plane_inverse_matrix(plane_points);
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process_modifier_cut(volume, instance_matrix, inverse_cut_matrix, attributes, upper, lower);
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}
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else {
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process_connector_cut(volume, attributes, upper, lower, dowels, local_dowels_displace);
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process_connector_cut(volume, instance_matrix, cut_matrix, attributes, upper, lower, dowels, local_dowels_displace);
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}
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}
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else if (! volume->mesh().empty()) {
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process_solid_part_cut(volume, instance_matrix, plane_points, attributes, upper, lower, local_displace);
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process_solid_part_cut(volume, instance_matrix, cut_matrix, plane_points, attributes, upper, lower, local_displace);
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}
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}
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ModelObjectPtrs res;
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Transform3d cut_matrix = calculate_cut_plane_inverse_matrix(plane_points).inverse();
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if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper->volumes.size() > 0) {
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invalidate_translations(upper, instances[instance]);
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reset_instance_transformation(upper, instance, cut_matrix,
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attributes.has(ModelObjectCutAttribute::PlaceOnCutUpper),
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attributes.has(ModelObjectCutAttribute::FlipUpper),
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local_displace);
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if (attributes.has(ModelObjectCutAttribute::CutToParts) && !upper->volumes.empty()) {
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reset_instance_transformation(upper, instance, cut_matrix);
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res.push_back(upper);
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower->volumes.size() > 0) {
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invalidate_translations(lower, instances[instance]);
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else {
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if (attributes.has(ModelObjectCutAttribute::KeepUpper) && upper->volumes.size() > 0) {
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invalidate_translations(upper, instances[instance]);
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reset_instance_transformation(lower, instance, cut_matrix,
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attributes.has(ModelObjectCutAttribute::PlaceOnCutLower),
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attributes.has(ModelObjectCutAttribute::PlaceOnCutLower) ? true : attributes.has(ModelObjectCutAttribute::FlipLower));
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reset_instance_transformation(upper, instance, cut_matrix, attributes.has(ModelObjectCutAttribute::PlaceOnCutUpper),
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attributes.has(ModelObjectCutAttribute::FlipUpper), local_displace);
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res.push_back(lower);
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}
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res.push_back(upper);
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}
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if (attributes.has(ModelObjectCutAttribute::KeepLower) && lower->volumes.size() > 0) {
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invalidate_translations(lower, instances[instance]);
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if (attributes.has(ModelObjectCutAttribute::CreateDowels) && !dowels.empty()) {
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auto invalidate_translations = [](ModelObject *object, const ModelInstance *src_instance) {
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if (!object->origin_translation.isApprox(Vec3d::Zero()) && src_instance->get_offset().isApprox(Vec3d::Zero())) {
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object->center_around_origin();
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object->translate_instances(-object->origin_translation);
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object->origin_translation = Vec3d::Zero();
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} else {
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object->invalidate_bounding_box();
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object->center_around_origin();
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reset_instance_transformation(lower, instance, cut_matrix, attributes.has(ModelObjectCutAttribute::PlaceOnCutLower),
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attributes.has(ModelObjectCutAttribute::PlaceOnCutLower) ? true : attributes.has(ModelObjectCutAttribute::FlipLower));
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res.push_back(lower);
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}
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if (attributes.has(ModelObjectCutAttribute::CreateDowels) && !dowels.empty()) {
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for (auto dowel : dowels) {
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invalidate_translations(dowel, instances[instance]);
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reset_instance_transformation(dowel, instance, Transform3d::Identity(), false, false, local_dowels_displace);
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local_dowels_displace += dowel->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(-1.5, -1.5, 0.0));
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dowel->name += "-Dowel-" + dowel->volumes[0]->name;
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res.push_back(dowel);
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}
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};
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auto reset_instance_transformation = [](ModelObject *object, size_t src_instance_idx, const Transform3d &cut_matrix,
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bool place_on_cut = false, bool flip = false, Vec3d local_displace = Vec3d::Zero()) {
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using namespace Geometry;
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// Reset instance transformation except offset and Z-rotation
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for (size_t i = 0; i < object->instances.size(); ++i) {
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auto & obj_instance = object->instances[i];
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const Vec3d offset = obj_instance->get_offset();
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const double rot_z = obj_instance->get_rotation().z();
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obj_instance->set_transformation(Transformation());
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const Vec3d displace = local_displace.isApprox(Vec3d::Zero()) ? Vec3d::Zero() : rotation_transform(obj_instance->get_rotation()) * local_displace;
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obj_instance->set_offset(offset + displace);
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Vec3d rotation = Vec3d::Zero();
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if (!flip && !place_on_cut) {
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if (i != src_instance_idx) rotation[Z] = rot_z;
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} else {
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Transform3d rotation_matrix = Transform3d::Identity();
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if (flip)
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rotation_matrix = rotation_transform(PI * Vec3d::UnitX());
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if (place_on_cut)
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rotation_matrix = rotation_matrix * Transformation(cut_matrix).get_matrix(true, false, true, true).inverse();
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if (i != src_instance_idx)
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rotation_matrix = rotation_transform(rot_z * Vec3d::UnitZ()) * rotation_matrix;
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rotation = Transformation(rotation_matrix).get_rotation();
|
||||
}
|
||||
|
||||
obj_instance->set_rotation(rotation);
|
||||
}
|
||||
};
|
||||
|
||||
for (auto dowel : dowels) {
|
||||
invalidate_translations(dowel, instances[instance]);
|
||||
|
||||
reset_instance_transformation(dowel, instance, Transform3d::Identity(), false, false, local_dowels_displace);
|
||||
|
||||
local_dowels_displace += dowel->full_raw_mesh_bounding_box().size().cwiseProduct(Vec3d(-1.5, -1.5, 0.0));
|
||||
dowel->name += "-Dowel-" + dowel->volumes[0]->name;
|
||||
res.push_back(dowel);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2552,7 +2544,7 @@ unsigned int ModelObject::update_instances_print_volume_state(const BuildVolume
|
|||
// %print_volume.min.x() %print_volume.min.y() %print_volume.min.z()%print_volume.max.x() %print_volume.max.y() %print_volume.max.z();
|
||||
for (ModelInstance* model_instance : this->instances) {
|
||||
unsigned int inside_outside = 0;
|
||||
for (const ModelVolume* vol : this->volumes)
|
||||
for (const ModelVolume *vol : this->volumes) {
|
||||
if (vol->is_model_part()) {
|
||||
//BBS: add bounding box empty check logic, for some volume is empty before split(it will be removed after split to object)
|
||||
BoundingBoxf3 bb = vol->get_convex_hull().bounding_box();
|
||||
|
@ -2578,6 +2570,7 @@ unsigned int ModelObject::update_instances_print_volume_state(const BuildVolume
|
|||
// Volume colliding with the build volume.
|
||||
inside_outside |= INSIDE | OUTSIDE;
|
||||
}
|
||||
}
|
||||
model_instance->print_volume_state =
|
||||
inside_outside == (INSIDE | OUTSIDE) ? ModelInstancePVS_Partly_Outside :
|
||||
inside_outside == INSIDE ? ModelInstancePVS_Inside : ModelInstancePVS_Fully_Outside;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue