refine the plate's sliced_result logic

1. when the plate is locked, the sliced result is kept after auto-arrange;
2. when only arrange a plate, other plates' results are not affected

Change-Id: I7566e11e9eec0c2b196a2e78d9dc306ea325e9ff
This commit is contained in:
lane.wei 2022-09-22 21:43:04 +08:00 committed by Lane.Wei
parent 8386b48554
commit 516a960f71
3 changed files with 32 additions and 17 deletions

View file

@ -1162,12 +1162,14 @@ void PartPlate::set_index(int index)
m_print->set_plate_index(index);
}
void PartPlate::clear()
void PartPlate::clear(bool clear_sliced_result)
{
obj_to_instance_set.clear();
instance_outside_set.clear();
m_ready_for_slice = true;
update_slice_result_valid_state(false);
if (clear_sliced_result) {
m_ready_for_slice = true;
update_slice_result_valid_state(false);
}
return;
}
@ -2415,14 +2417,19 @@ void PartPlateList::reset_size(int width, int depth, int height)
}
//clear all the instances in the plate, but keep the plates
void PartPlateList::clear(bool delete_plates, bool release_print_list)
void PartPlateList::clear(bool delete_plates, bool release_print_list, bool except_locked, int plate_index)
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->clear();
if (except_locked && plate->is_locked())
plate->clear(false);
else if ((plate_index != -1) && (plate_index != i))
plate->clear(false);
else
plate->clear();
if (delete_plates)
delete plate;
}
@ -3202,12 +3209,12 @@ int PartPlateList::add_to_plate(int obj_id, int instance_id, int plate_id)
}
//reload all objects
int PartPlateList::reload_all_objects()
int PartPlateList::reload_all_objects(bool except_locked, int plate_index)
{
int ret = 0;
unsigned int i, j, k;
clear();
clear(false, false, except_locked, plate_index);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": m_model->objects.size() is %1%") % m_model->objects.size();
//try to find a new plate
@ -3945,7 +3952,7 @@ int PartPlateList::rebuild_plates_after_deserialize(std::vector<bool>& previous_
}
//retruct plates structures after auto-arrangement
int PartPlateList::rebuild_plates_after_arrangement(bool recycle_plates)
int PartPlateList::rebuild_plates_after_arrangement(bool recycle_plates, bool except_locked, int plate_index)
{
int ret = 0;
@ -3956,7 +3963,7 @@ int PartPlateList::rebuild_plates_after_arrangement(bool recycle_plates)
//for (auto object : m_model->objects)
// std::sort(object->instances.begin(), object->instances.end(), [](auto a, auto b) {return a->arrange_order < b->arrange_order; });
ret = reload_all_objects();
ret = reload_all_objects(except_locked, plate_index);
if (recycle_plates)
{