ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated

This commit is contained in:
YuSanka 2021-05-04 14:19:38 +02:00
parent cb294e0b3e
commit 4fe6f726de
3 changed files with 20 additions and 24 deletions

View file

@ -291,10 +291,9 @@ public:
// #ys_FIXME_to_delete
// Unselect all objects in the list on c++ side
void unselect_objects();
// Select current object in the list on c++ side
void select_current_object(int idx);
// Select current volume in the list on c++ side
void select_current_volume(int idx, int vol_idx);
// Select object item in the ObjectList, when some gizmo is activated
// "is_msr_gizmo" indicates if Move/Scale/Rotate gizmo was activated
void select_object_item(bool is_msr_gizmo);
// Remove objects/sub-object from the list
void remove();