Cherry-picked a few changes from Tech ENABLE_GL_CORE_PROFILE

This commit is contained in:
enricoturri1966 2023-10-27 23:23:57 +08:00 committed by Noisyfox
parent 5ce3ec716e
commit 4fb5b1f904
5 changed files with 37 additions and 5 deletions

View file

@ -317,6 +317,17 @@ void GLShaderProgram::set_uniform(int id, const Matrix4d& value) const
set_uniform(id, (Matrix4f)value.cast<float>());
}
void GLShaderProgram::set_uniform(int id, const Vec2f& value) const
{
if (id >= 0)
glsafe(::glUniform2fv(id, 1, static_cast<const GLfloat*>(value.data())));
}
void GLShaderProgram::set_uniform(int id, const Vec2d& value) const
{
set_uniform(id, static_cast<Vec2f>(value.cast<float>()));
}
void GLShaderProgram::set_uniform(int id, const Vec3f& value) const
{
if (id >= 0)