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	Minor optimizations
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					 8 changed files with 31 additions and 30 deletions
				
			
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			@ -33,7 +33,7 @@ ExtrusionLoop::clone() const
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}
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ExtrusionPath*
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ExtrusionLoop::split_at_index(int index)
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ExtrusionLoop::split_at_index(int index) const
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{
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    Polyline* poly = this->polygon.split_at_index(index);
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			@ -48,7 +48,7 @@ ExtrusionLoop::split_at_index(int index)
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}
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ExtrusionPath*
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ExtrusionLoop::split_at_first_point()
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ExtrusionLoop::split_at_first_point() const
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{
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    return this->split_at_index(0);
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}
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			@ -52,8 +52,8 @@ class ExtrusionLoop : public ExtrusionEntity
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    public:
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    ExtrusionLoop* clone() const;
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    Polygon polygon;
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    ExtrusionPath* split_at_index(int index);
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    ExtrusionPath* split_at_first_point();
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    ExtrusionPath* split_at_index(int index) const;
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    ExtrusionPath* split_at_first_point() const;
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    bool make_counter_clockwise();
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    void reverse();
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    Point* first_point() const;
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			@ -15,40 +15,40 @@ Lines
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Polygon::lines() const
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{
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    Lines lines;
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    for (int i = 0; i < this->points.size()-1; i++) {
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        lines.push_back(Line(this->points[i], this->points[i+1]));
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    lines.reserve(this->points.size());
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    for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
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        lines.push_back(Line(*it, *(it + 1)));
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    }
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    lines.push_back(Line(this->points.back(), this->points.front()));
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    return lines;
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}
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Polyline*
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Polygon::split_at(const Point* point)
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Polygon::split_at(const Point* point) const
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{
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    // find index of point
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    for (Points::const_iterator it = this->points.begin(); it != this->points.end(); ++it) {
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        if ((*it).coincides_with(point)) {
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        if (it->coincides_with(point))
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            return this->split_at_index(it - this->points.begin());
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        }
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    }
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    throw "Point not found";
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    CONFESS("Point not found");
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    return NULL;
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}
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Polyline*
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Polygon::split_at_index(int index)
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Polygon::split_at_index(int index) const
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{
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    Polyline* poly = new Polyline;
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    for (int i = index; i < this->points.size(); i++) {
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        poly->points.push_back( this->points[i] );
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    }
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    for (int i = 0; i <= index; i++) {
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        poly->points.push_back( this->points[i] );
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    }
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    poly->points.reserve(this->points.size() + 1);
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    for (Points::const_iterator it = this->points.begin() + index; it != this->points.end(); ++it)
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        poly->points.push_back(*it);
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    for (Points::const_iterator it = this->points.begin(); it != this->points.begin() + index + 1; ++it)
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        poly->points.push_back(*it);
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    return poly;
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}
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Polyline*
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Polygon::split_at_first_point()
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Polygon::split_at_first_point() const
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{
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    return this->split_at_index(0);
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}
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			@ -13,9 +13,9 @@ class Polygon : public MultiPoint {
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    public:
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    Point* last_point() const;
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    Lines lines() const;
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    Polyline* split_at(const Point* point);
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    Polyline* split_at_index(int index);
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    Polyline* split_at_first_point();
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    Polyline* split_at(const Point* point) const;
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    Polyline* split_at_index(int index) const;
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    Polyline* split_at_first_point() const;
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    double area() const;
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    bool is_counter_clockwise() const;
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    bool is_clockwise() const;
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			@ -8,13 +8,15 @@ Polyline::last_point() const
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    return new Point(this->points.back());
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}
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void
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Polyline::lines(Lines &lines) const
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Lines
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Polyline::lines() const
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{
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    lines.clear();
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    for (int i = 0; i < this->points.size()-1; i++) {
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        lines.push_back(Line(this->points[i], this->points[i+1]));
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    Lines lines;
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    lines.reserve(this->points.size() - 1);
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    for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
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        lines.push_back(Line(*it, *(it + 1)));
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    }
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    return lines;
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}
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#ifdef SLIC3RXS
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			@ -9,7 +9,7 @@ namespace Slic3r {
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class Polyline : public MultiPoint {
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    public:
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    Point* last_point() const;
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    void lines(Lines &lines) const;
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    Lines lines() const;
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    #ifdef SLIC3RXS
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    SV* to_SV_ref();
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			@ -15,7 +15,7 @@
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        %code{% THIS->polyline.points.pop_back(); %};
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    void reverse();
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    Lines lines()
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        %code{% RETVAL = Lines(); THIS->polyline.lines(RETVAL); %};
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        %code{% RETVAL = THIS->polyline.lines(); %};
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    Point* first_point()
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        %code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
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    Point* last_point()
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			@ -18,8 +18,7 @@
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    void pop_back()
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        %code{% THIS->points.pop_back(); %};
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    void reverse();
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    Lines lines()
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        %code{% RETVAL = Lines(); THIS->lines(RETVAL); %};
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    Lines lines();
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    Point* first_point()
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        %code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
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    Point* last_point()
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