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ENABLE_THUMBNAIL_GENERATOR -> WIP: Refactoring and preparation for adding thumbnails to exported gcode and 3mf files
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4d1153c866
15 changed files with 346 additions and 46 deletions
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@ -7,16 +7,16 @@ namespace Slic3r {
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void ThumbnailData::set(unsigned int w, unsigned int h)
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{
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if (!pixels.empty())
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reset();
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if ((w == 0) || (h == 0))
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return;
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width = w;
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height = h;
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// defaults to white texture
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pixels = std::vector<unsigned char>(width * height * 4, 255);
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if ((width != w) || (height != h))
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{
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width = w;
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height = h;
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// defaults to white texture
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pixels = std::vector<unsigned char>(width * height * 4, 255);
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}
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}
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void ThumbnailData::reset()
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@ -26,6 +26,11 @@ void ThumbnailData::reset()
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pixels.clear();
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}
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bool ThumbnailData::is_valid() const
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{
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return (width != 0) && (height != 0) && ((unsigned int)pixels.size() == 4 * width * height);
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}
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} // namespace Slic3r
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#endif // ENABLE_THUMBNAIL_GENERATOR
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