diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 1afc496a13..52e00d1722 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -5654,7 +5654,8 @@ void GLCanvas3D::render_thumbnail_internal(ThumbnailData& thumbnail_data, const curr_color[2] = vol->color[2]; curr_color[3] = vol->color[3]; - shader->set_uniform("uniform_color", curr_color); + std::array new_color = adjust_color_for_rendering(curr_color); + shader->set_uniform("uniform_color", new_color); shader->set_uniform("volume_world_matrix", vol->world_matrix()); //BBS set all volume to orange //shader->set_uniform("uniform_color", orange);