mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-06 14:37:36 -06:00
parent
5f16371672
commit
4b33c31106
1 changed files with 3 additions and 1 deletions
|
@ -729,7 +729,9 @@ void Bed3D::render_default(bool bottom, const Transform3d& view_matrix, const Tr
|
|||
if (m_model.get_filename().empty() && !bottom) {
|
||||
// draw background
|
||||
glsafe(::glDepthMask(GL_FALSE));
|
||||
m_triangles.set_color(DEFAULT_MODEL_COLOR);
|
||||
ColorRGBA color = m_is_dark ? DEFAULT_MODEL_COLOR_DARK : DEFAULT_MODEL_COLOR; // ORCA add dark mode support
|
||||
color = ColorRGBA(color[0] * 0.8f, color[1] * 0.8f,color[2] * 0.8f, color[3]); // ORCA shift color a darker tone to fix difference between flat / gouraud_light shader
|
||||
m_triangles.set_color(color);
|
||||
m_triangles.render();
|
||||
glsafe(::glDepthMask(GL_TRUE));
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue