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	avrdude: Use C99, fix alloca include in stk500
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					 2 changed files with 11 additions and 1 deletions
				
			
		|  | @ -2,6 +2,13 @@ | ||||||
| 
 | 
 | ||||||
| remove_definitions(-D_UNICODE -DUNICODE) | remove_definitions(-D_UNICODE -DUNICODE) | ||||||
| set(CMAKE_POSITION_INDEPENDENT_CODE ON) | set(CMAKE_POSITION_INDEPENDENT_CODE ON) | ||||||
|  | set(CMAKE_C_STANDARD 99) | ||||||
|  | set(CMAKE_C_STANDARD_REQUIRED ON) | ||||||
|  | 
 | ||||||
|  | if (CMAKE_SYSTEM_NAME STREQUAL "Linux") | ||||||
|  |     # Workaround for an old CMake, which does not understand CMAKE_C_STANDARD. | ||||||
|  |     set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -Wall") | ||||||
|  | endif() | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| set(AVRDUDE_SOURCES | set(AVRDUDE_SOURCES | ||||||
|  | @ -64,6 +71,7 @@ if (WIN32) | ||||||
|     ) |     ) | ||||||
| endif() | endif() | ||||||
| add_library(avrdude STATIC ${AVRDUDE_SOURCES}) | add_library(avrdude STATIC ${AVRDUDE_SOURCES}) | ||||||
|  | 
 | ||||||
| if (WIN32) | if (WIN32) | ||||||
|     target_compile_definitions(avrdude PRIVATE WIN32NATIVE=1) |     target_compile_definitions(avrdude PRIVATE WIN32NATIVE=1) | ||||||
|     target_include_directories(avrdude SYSTEM PRIVATE ${LIBDIR}/avrdude/windows)    # So that sources find the getopt.h windows drop-in |     target_include_directories(avrdude SYSTEM PRIVATE ${LIBDIR}/avrdude/windows)    # So that sources find the getopt.h windows drop-in | ||||||
|  |  | ||||||
|  | @ -35,7 +35,9 @@ | ||||||
| #include <string.h> | #include <string.h> | ||||||
| #include <errno.h> | #include <errno.h> | ||||||
| #include <unistd.h> | #include <unistd.h> | ||||||
| #include <malloc.h> | #if defined(WIN32NATIVE) | ||||||
|  | #  include <malloc.h>  /* for alloca() */ | ||||||
|  | #endif | ||||||
| 
 | 
 | ||||||
| #include "avrdude.h" | #include "avrdude.h" | ||||||
| #include "libavrdude.h" | #include "libavrdude.h" | ||||||
|  |  | ||||||
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	 Vojtech Kral
						Vojtech Kral