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Fixed painting gizmos with modifiers below the bed:
- When a modifier was below the bed and all the object parts above, it would clip the modifier but not triangulate the cut. - When an object part was below, it would triangulate all modifiers with opaque orange color. Both should now be fixed.
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4 changed files with 27 additions and 17 deletions
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@ -1845,7 +1845,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
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volume->extruder_id = extruder_id;
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volume->is_modifier = !mvs->model_volume->is_model_part();
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volume->set_color_from_model_volume(*mvs->model_volume);
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volume->set_color(color_from_model_volume(*mvs->model_volume));
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// updates volumes transformations
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volume->set_instance_transformation(mvs->model_volume->get_object()->instances[mvs->composite_id.instance_id]->get_transformation());
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