Vojtech's improvements in the SLA preview cutting dialog.

This commit is contained in:
bubnikv 2019-04-11 15:44:32 +02:00
parent 678c513cb9
commit 4a210aeecf
7 changed files with 86 additions and 65 deletions

View file

@ -58,6 +58,7 @@ void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const S
{
// Cache the bb - it's needed for dealing with the clipping plane quite often
// It could be done inside update_mesh but one has to account for scaling of the instance.
//FIXME calling ModelObject::instance_bounding_box() is expensive!
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
if (is_mesh_update_necessary()) {
@ -123,6 +124,11 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
|| m_old_direction_to_camera != direction_to_camera) {
std::vector<ExPolygons> list_of_expolys;
if (! m_tms) {
m_tms.reset(new TriangleMeshSlicer);
m_tms->init(const_cast<TriangleMesh*>(&m_mesh), [](){});
}
m_tms->set_up_direction(up);
m_tms->slice(std::vector<float>{height_mesh}, 0.f, &list_of_expolys, [](){});
m_triangles = triangulate_expolygons_2f(list_of_expolys[0]);
@ -131,22 +137,23 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection, const
m_old_clipping_plane_distance = m_clipping_plane_distance;
}
::glPushMatrix();
::glTranslated(0.0, 0.0, m_z_shift);
::glMultMatrixf(instance_matrix.data());
Eigen::Quaternionf q;
q.setFromTwoVectors(Vec3f::UnitZ(), up);
Eigen::AngleAxisf aa(q);
::glRotatef(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
::glTranslatef(0.f, 0.f, -0.001f); // to make sure the cut is safely beyond the near clipping plane
::glBegin(GL_TRIANGLES);
::glColor3f(1.0f, 0.37f, 0.0f);
for (const Vec2f& point : m_triangles)
::glVertex3f(point(0), point(1), height_mesh);
::glEnd();
::glPopMatrix();
if (! m_triangles.empty()) {
::glPushMatrix();
::glTranslated(0.0, 0.0, m_z_shift);
::glMultMatrixf(instance_matrix.data());
Eigen::Quaternionf q;
q.setFromTwoVectors(Vec3f::UnitZ(), up);
Eigen::AngleAxisf aa(q);
::glRotatef(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
::glTranslatef(0.f, 0.f, -0.001f); // to make sure the cut is safely beyond the near clipping plane
::glColor3f(1.0f, 0.37f, 0.0f);
::glBegin(GL_TRIANGLES);
::glColor3f(1.0f, 0.37f, 0.0f);
for (const Vec2f& point : m_triangles)
::glVertex3f(point(0), point(1), height_mesh);
::glEnd();
::glPopMatrix();
}
}
@ -344,9 +351,6 @@ void GLGizmoSlaSupports::update_mesh()
m_AABB = igl::AABB<Eigen::MatrixXf,3>();
m_AABB.init(m_V, m_F);
m_tms.reset(new TriangleMeshSlicer);
m_tms->init(&m_mesh, [](){});
}
// Unprojects the mouse position on the mesh and return the hit point and normal of the facet.
@ -969,6 +973,12 @@ void GLGizmoSlaSupports::on_set_state()
m_editing_mode = false; // so it is not active next time the gizmo opens
m_editing_mode_cache.clear();
m_clipping_plane_distance = 0.f;
// Release copy of the mesh, triangle slicer and the AABB spatial search structure.
m_mesh.clear();
m_AABB.deinit();
m_V = Eigen::MatrixXf();
m_F = Eigen::MatrixXi();
m_tms.reset(nullptr);
});
}
m_old_state = m_state;