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FIX:fixed some issues about text
1.part cooling cross the border 2.the text on the upper-right menu is not clear Change-Id: I41e07053d7a4b9d3dc574d380a1af7808362d276
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4172ad8a8e
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3 changed files with 11 additions and 8 deletions
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@ -171,7 +171,9 @@ void SideButton::paintEvent(wxPaintEvent& evt)
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#else
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wxDC & dc2(dc);
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#endif
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render(dc2);
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wxDC & dctext(dc);
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dorender(dc2, dctext);
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}
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/*
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@ -179,7 +181,7 @@ void SideButton::paintEvent(wxPaintEvent& evt)
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* method so that it can work no matter what type of DC
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* (e.g. wxPaintDC or wxClientDC) is used.
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*/
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void SideButton::render(wxDC& dc)
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void SideButton::dorender(wxDC& dc, wxDC& text_dc)
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{
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wxSize size = GetSize();
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@ -266,9 +268,10 @@ void SideButton::render(wxDC& dc)
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auto text = GetLabel();
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if (!text.IsEmpty()) {
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pt.y += (rcContent.height - textSize.y) / 2;
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dc.SetFont(GetFont());
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dc.SetTextForeground(text_color.colorForStates(states));
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dc.DrawText(text, pt);
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text_dc.SetFont(GetFont());
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text_dc.SetTextForeground(text_color.colorForStates(states));
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text_dc.DrawText(text, pt);
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}
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}
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