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Remove any Perl related code from libslic3r
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parent
3fac8cd77e
commit
4913e90e10
105 changed files with 907 additions and 1066 deletions
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@ -1,7 +1,7 @@
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%module{Slic3r::XS};
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%{
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#include <myinit.h>
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#include <xsinit.h>
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#include "libslic3r/TriangleMesh.hpp"
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%}
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@ -13,7 +13,6 @@
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void ReadSTLFile(char* input_file);
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void write_ascii(char* output_file);
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void write_binary(char* output_file);
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void ReadFromPerl(SV* vertices, SV* facets);
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void repair();
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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@ -40,6 +39,43 @@
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void reset_repair_stats();
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%{
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void
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TriangleMesh::ReadFromPerl(vertices, facets)
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SV* vertices
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SV* facets
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CODE:
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stl_file &stl = THIS->stl;
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stl.error = 0;
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stl.stats.type = inmemory;
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// count facets and allocate memory
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AV* facets_av = (AV*)SvRV(facets);
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stl.stats.number_of_facets = av_len(facets_av)+1;
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stl.stats.original_num_facets = stl.stats.number_of_facets;
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stl_allocate(&stl);
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// read geometry
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AV* vertices_av = (AV*)SvRV(vertices);
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for (int i = 0; i < stl.stats.number_of_facets; i++) {
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AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
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stl_facet facet;
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facet.normal.x = 0;
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facet.normal.y = 0;
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facet.normal.z = 0;
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for (unsigned int v = 0; v <= 2; v++) {
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AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, SvIV(*av_fetch(facet_av, v, 0)), 0));
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facet.vertex[v].x = SvNV(*av_fetch(vertex_av, 0, 0));
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facet.vertex[v].y = SvNV(*av_fetch(vertex_av, 1, 0));
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facet.vertex[v].z = SvNV(*av_fetch(vertex_av, 2, 0));
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}
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facet.extra[0] = 0;
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facet.extra[1] = 0;
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stl.facet_start[i] = facet;
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}
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stl_get_size(&stl);
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SV*
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TriangleMesh::stats()
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CODE:
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