Remove any Perl related code from libslic3r

This commit is contained in:
Alessandro Ranellucci 2015-12-08 00:39:54 +01:00
parent 3fac8cd77e
commit 4913e90e10
105 changed files with 907 additions and 1066 deletions

View file

@ -1,7 +1,7 @@
%module{Slic3r::XS};
%{
#include <myinit.h>
#include <xsinit.h>
#include "libslic3r/TriangleMesh.hpp"
%}
@ -13,7 +13,6 @@
void ReadSTLFile(char* input_file);
void write_ascii(char* output_file);
void write_binary(char* output_file);
void ReadFromPerl(SV* vertices, SV* facets);
void repair();
void WriteOBJFile(char* output_file);
void scale(float factor);
@ -40,6 +39,43 @@
void reset_repair_stats();
%{
void
TriangleMesh::ReadFromPerl(vertices, facets)
SV* vertices
SV* facets
CODE:
stl_file &stl = THIS->stl;
stl.error = 0;
stl.stats.type = inmemory;
// count facets and allocate memory
AV* facets_av = (AV*)SvRV(facets);
stl.stats.number_of_facets = av_len(facets_av)+1;
stl.stats.original_num_facets = stl.stats.number_of_facets;
stl_allocate(&stl);
// read geometry
AV* vertices_av = (AV*)SvRV(vertices);
for (int i = 0; i < stl.stats.number_of_facets; i++) {
AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
stl_facet facet;
facet.normal.x = 0;
facet.normal.y = 0;
facet.normal.z = 0;
for (unsigned int v = 0; v <= 2; v++) {
AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, SvIV(*av_fetch(facet_av, v, 0)), 0));
facet.vertex[v].x = SvNV(*av_fetch(vertex_av, 0, 0));
facet.vertex[v].y = SvNV(*av_fetch(vertex_av, 1, 0));
facet.vertex[v].z = SvNV(*av_fetch(vertex_av, 2, 0));
}
facet.extra[0] = 0;
facet.extra[1] = 0;
stl.facet_start[i] = facet;
}
stl_get_size(&stl);
SV*
TriangleMesh::stats()
CODE: