diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index 0a0f631644..9d3ffa0270 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -6820,7 +6820,7 @@ void GLCanvas3D::_render_background() GLShaderProgram* shader = wxGetApp().get_shader("background"); if (shader != nullptr) { shader->start_using(); - shader->set_uniform("top_color", use_error_color ? ERROR_BG_LIGHT_COLOR : DEFAULT_BG_LIGHT_COLOR); + shader->set_uniform("top_color", bottom_color); shader->set_uniform("bottom_color", bottom_color); m_background.render(); shader->stop_using();