SLA gizmos can now fetch hollowed and drilled mesh from the backend

This commit is contained in:
Lukas Matena 2020-01-28 10:20:37 +01:00
parent 76927ce399
commit 46fdce1169
5 changed files with 99 additions and 82 deletions

View file

@ -53,8 +53,6 @@ private:
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
void render_hollowed_mesh() const;
bool is_mesh_update_necessary() const;
void update_mesh();
void hollow_mesh(bool postpone_error_messages = false);
bool unsaved_changes() const;