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Merge branch 'scene_manipulators' of https://github.com/prusa3d/Slic3r into scene_manipulators
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commit
4579b71a66
9 changed files with 67 additions and 29 deletions
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@ -6,6 +6,7 @@
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#include "../../libslic3r/Line.hpp"
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#include "../../libslic3r/TriangleMesh.hpp"
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#include "../../libslic3r/Utils.hpp"
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#include "../../libslic3r/Model.hpp"
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#include "../../slic3r/GUI/GLCanvas3DManager.hpp"
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//#################################################################################################################################
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#include "../../slic3r/GUI/GLTexture.hpp"
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@ -434,7 +435,9 @@ public:
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print_box_max[0] = max_x; print_box_max[1] = max_y; print_box_max[2] = max_z;
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}
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bool check_outside_state(const DynamicPrintConfig* config);
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// returns true if all the volumes are completely contained in the print volume
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// returns the containment state in the given out_state, if non-null
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bool check_outside_state(const DynamicPrintConfig* config, ModelInstance::EPrintVolumeState* out_state);
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void reset_outside_state();
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void update_colors_by_extruder(const DynamicPrintConfig* config);
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