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3DScene's enable_picking variable moved to c++
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parent
59af3fb866
commit
451c58d58f
10 changed files with 101 additions and 13 deletions
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@ -411,6 +411,14 @@ set_camera_target(canvas, target)
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CODE:
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_3DScene::set_camera_target((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), target);
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bool
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is_picking_enabled(canvas)
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SV *canvas;
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CODE:
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RETVAL = _3DScene::is_picking_enabled((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
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OUTPUT:
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RETVAL
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void
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enable_warning_texture(canvas, enable)
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SV *canvas;
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@ -425,6 +433,13 @@ enable_legend_texture(canvas, enable)
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CODE:
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_3DScene::enable_legend_texture((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), enable);
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void
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enable_picking(canvas, enable)
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SV *canvas;
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bool enable;
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CODE:
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_3DScene::enable_picking((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), enable);
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void
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zoom_to_bed(canvas)
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SV *canvas;
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