3DScene's enable_picking variable moved to c++

This commit is contained in:
Enrico Turri 2018-05-22 09:02:42 +02:00
parent 59af3fb866
commit 451c58d58f
10 changed files with 101 additions and 13 deletions

View file

@ -589,9 +589,11 @@ public:
static void set_camera_target(wxGLCanvas* canvas, const Pointf3* target);
static bool is_layers_editing_enabled(wxGLCanvas* canvas);
static bool is_picking_enabled(wxGLCanvas* canvas);
static void enable_warning_texture(wxGLCanvas* canvas, bool enable);
static void enable_legend_texture(wxGLCanvas* canvas, bool enable);
static void enable_picking(wxGLCanvas* canvas, bool enable);
static void zoom_to_bed(wxGLCanvas* canvas);
static void zoom_to_volumes(wxGLCanvas* canvas);