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re-wrote PrintObject::detect_surfaces_type() to C++,
Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type(). Fixed https://github.com/prusa3d/Slic3r/issues/12 Bridging-Angle not optimal Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
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8 changed files with 345 additions and 293 deletions
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@ -669,167 +669,6 @@ sub _support_material {
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}
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}
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# This function analyzes slices of a region (SurfaceCollection slices).
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# Each slice (instance of Surface) is analyzed, whether it is supported or whether it is the top surface.
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# Initially all slices are of type S_TYPE_INTERNAL.
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# Slices are compared against the top / bottom slices and regions and classified to the following groups:
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# S_TYPE_TOP - Part of a region, which is not covered by any upper layer. This surface will be filled with a top solid infill.
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# S_TYPE_BOTTOMBRIDGE - Part of a region, which is not fully supported, but it hangs in the air, or it hangs losely on a support or a raft.
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# S_TYPE_BOTTOM - Part of a region, which is not supported by the same region, but it is supported either by another region, or by a soluble interface layer.
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# S_TYPE_INTERNAL - Part of a region, which is supported by the same region type.
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# If a part of a region is of S_TYPE_BOTTOM and S_TYPE_TOP, the S_TYPE_BOTTOM wins.
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sub detect_surfaces_type {
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my $self = shift;
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Slic3r::debugf "Detecting solid surfaces...\n";
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for my $region_id (0 .. ($self->print->region_count-1)) {
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for my $i (0 .. ($self->layer_count - 1)) {
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my $layerm = $self->get_layer($i)->regions->[$region_id];
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# prepare a reusable subroutine to make surface differences
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my $difference = sub {
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my ($subject, $clip, $result_type) = @_;
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my $diff = diff(
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[ map @$_, @$subject ],
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[ map @$_, @$clip ],
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1,
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);
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# collapse very narrow parts (using the safety offset in the diff is not enough)
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my $offset = $layerm->flow(FLOW_ROLE_EXTERNAL_PERIMETER)->scaled_width / 10;
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return map Slic3r::Surface->new(expolygon => $_, surface_type => $result_type),
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@{ offset2_ex($diff, -$offset, +$offset) };
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};
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# comparison happens against the *full* slices (considering all regions)
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# unless internal shells are requested
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my $upper_layer = $i < $self->layer_count - 1 ? $self->get_layer($i+1) : undef;
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my $lower_layer = $i > 0 ? $self->get_layer($i-1) : undef;
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# find top surfaces (difference between current surfaces
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# of current layer and upper one)
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my @top = ();
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if ($upper_layer) {
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# Config value $self->config->interface_shells is true, if a support is separated from the object
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# by a soluble material (for example a PVA plastic).
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my $upper_slices = $self->config->interface_shells
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? [ map $_->expolygon, @{$upper_layer->regions->[$region_id]->slices} ]
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: $upper_layer->slices;
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@top = $difference->(
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[ map $_->expolygon, @{$layerm->slices} ],
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$upper_slices,
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S_TYPE_TOP,
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);
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} else {
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# if no upper layer, all surfaces of this one are solid
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# we clone surfaces because we're going to clear the slices collection
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@top = map $_->clone, @{$layerm->slices};
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$_->surface_type(S_TYPE_TOP) for @top;
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}
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# find bottom surfaces (difference between current surfaces
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# of current layer and lower one)
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my @bottom = ();
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if ($lower_layer) {
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# Any surface lying on the void is a true bottom bridge (an overhang)
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push @bottom, $difference->(
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[ map $_->expolygon, @{$layerm->slices} ],
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$lower_layer->slices,
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S_TYPE_BOTTOMBRIDGE,
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);
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# If we have soluble support material, don't bridge. The overhang will be squished against a soluble layer separating
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# the support from the print.
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if ($self->config->support_material && $self->config->support_material_contact_distance == 0) {
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$_->surface_type(S_TYPE_BOTTOM) for @bottom;
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}
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# if user requested internal shells, we need to identify surfaces
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# lying on other slices not belonging to this region
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if ($self->config->interface_shells) {
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# non-bridging bottom surfaces: any part of this layer lying
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# on something else, excluding those lying on our own region
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my $supported = intersection_ex(
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[ map @{$_->expolygon}, @{$layerm->slices} ],
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[ map @$_, @{$lower_layer->slices} ],
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);
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push @bottom, $difference->(
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$supported,
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[ map $_->expolygon, @{$lower_layer->regions->[$region_id]->slices} ],
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S_TYPE_BOTTOM,
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);
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}
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} else {
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# if no lower layer, all surfaces of this one are solid
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# we clone surfaces because we're going to clear the slices collection
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@bottom = map $_->clone, @{$layerm->slices};
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# if we have raft layers, consider bottom layer as a bridge
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# just like any other bottom surface lying on the void
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if ($self->config->raft_layers > 0 && $self->config->support_material_contact_distance > 0) {
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$_->surface_type(S_TYPE_BOTTOMBRIDGE) for @bottom;
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} else {
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$_->surface_type(S_TYPE_BOTTOM) for @bottom;
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}
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}
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# now, if the object contained a thin membrane, we could have overlapping bottom
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# and top surfaces; let's do an intersection to discover them and consider them
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# as bottom surfaces (to allow for bridge detection)
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if (@top && @bottom) {
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my $overlapping = intersection_ex([ map $_->p, @top ], [ map $_->p, @bottom ]);
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Slic3r::debugf " layer %d contains %d membrane(s)\n", $layerm->layer->id, scalar(@$overlapping)
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if $Slic3r::debug;
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@top = $difference->([map $_->expolygon, @top], $overlapping, S_TYPE_TOP);
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}
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# find internal surfaces (difference between top/bottom surfaces and others)
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my @internal = $difference->(
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[ map $_->expolygon, @{$layerm->slices} ],
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[ map $_->expolygon, @top, @bottom ],
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S_TYPE_INTERNAL,
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);
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# save surfaces to layer
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$layerm->slices->clear;
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$layerm->slices->append($_) for (@bottom, @top, @internal);
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Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
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$layerm->layer->id, scalar(@bottom), scalar(@top), scalar(@internal) if $Slic3r::debug;
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if ($SLIC3R_DEBUG_SLICE_PROCESSING) {
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$layerm->export_region_slices_to_svg_debug("detect_surfaces_type-final");
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}
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} # for each layer of a region
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# clip surfaces to the fill boundaries
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foreach my $layer (@{$self->layers}) {
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my $layerm = $layer->regions->[$region_id];
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# Note: this method should be idempotent, but fill_surfaces gets modified
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# in place. However we're now only using its boundaries (which are invariant)
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# so we're safe. This guarantees idempotence of prepare_infill() also in case
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# that combine_infill() turns some fill_surface into VOID surfaces.
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my $fill_boundaries = [ map $_->clone->p, @{$layerm->fill_surfaces} ];
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$layerm->fill_surfaces->clear;
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foreach my $surface (@{$layerm->slices}) {
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my $intersection = intersection_ex(
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[ $surface->p ],
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$fill_boundaries,
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);
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$layerm->fill_surfaces->append($_)
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for map Slic3r::Surface->new(expolygon => $_, surface_type => $surface->surface_type),
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@$intersection;
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}
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if ($SLIC3R_DEBUG_SLICE_PROCESSING) {
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$layerm->export_region_fill_surfaces_to_svg_debug("1_detect_surfaces_type-final");
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}
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} # for each layer of a region
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} # for each $self->print->region_count
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}
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# Idempotence of this method is guaranteed by the fact that we don't remove things from
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# fill_surfaces but we only turn them into VOID surfaces, thus preserving the boundaries.
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sub clip_fill_surfaces {
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@ -953,6 +792,9 @@ sub discover_horizontal_shells {
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my $type = $layerm->region->config->fill_density == 100 ? S_TYPE_INTERNALSOLID : S_TYPE_INTERNALBRIDGE;
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$_->surface_type($type) for @{$layerm->fill_surfaces->filter_by_type(S_TYPE_INTERNAL)};
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}
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# If ensure_vertical_shell_thickness, then the rest has already been performed by discover_vertical_shells().
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next if ($layerm->region->config->ensure_vertical_shell_thickness);
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EXTERNAL: foreach my $type (S_TYPE_TOP, S_TYPE_BOTTOM, S_TYPE_BOTTOMBRIDGE) {
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# find slices of current type for current layer
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