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Deactivate layers editing tool if user selects more than one object
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54bd2e55c7
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43beaf46d8
1 changed files with 11 additions and 1 deletions
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@ -1593,7 +1593,14 @@ void Plater::priv::selection_changed()
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view3D->enable_toolbar_item("fewer", can_decrease_instances());
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view3D->enable_toolbar_item("fewer", can_decrease_instances());
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view3D->enable_toolbar_item("splitobjects", can_split/*_to_objects*/());
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view3D->enable_toolbar_item("splitobjects", can_split/*_to_objects*/());
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view3D->enable_toolbar_item("splitvolumes", can_split/*_to_volumes*/());
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view3D->enable_toolbar_item("splitvolumes", can_split/*_to_volumes*/());
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view3D->enable_toolbar_item("layersediting", layers_height_allowed());
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// if the selection is not valid to allow for layer editing, we need to turn off the tool if it is running
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bool enable_layer_editing = layers_height_allowed();
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if (!enable_layer_editing && view3D->is_layers_editing_enabled())
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on_action_layersediting(SimpleEvent(EVT_GLTOOLBAR_LAYERSEDITING));
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view3D->enable_toolbar_item("layersediting", enable_layer_editing);
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// forces a frame render to update the view (to avoid a missed update if, for example, the context menu appears)
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// forces a frame render to update the view (to avoid a missed update if, for example, the context menu appears)
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view3D->render();
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view3D->render();
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}
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}
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@ -2275,6 +2282,9 @@ void Plater::priv::on_action_split_volumes(SimpleEvent&)
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void Plater::priv::on_action_layersediting(SimpleEvent&)
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void Plater::priv::on_action_layersediting(SimpleEvent&)
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{
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{
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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std::cout << "on_action_layersediting" << std::endl;
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//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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bool enable = !view3D->is_layers_editing_enabled();
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bool enable = !view3D->is_layers_editing_enabled();
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view3D->enable_layers_editing(enable);
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view3D->enable_layers_editing(enable);
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if (enable && !view3D->is_layers_editing_enabled())
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if (enable && !view3D->is_layers_editing_enabled())
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