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SLA gizmo - fixed hiding of objects and instances
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4 changed files with 17 additions and 14 deletions
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@ -456,7 +456,7 @@ public:
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// Render the volumes by OpenGL.
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void render_VBOs(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
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void render_legacy(ERenderType type, bool disable_cullface) const;
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void render_legacy(ERenderType type, bool disable_cullface, std::function<bool(const GLVolume&)> filter_func = std::function<bool(const GLVolume&)>()) const;
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// Finalize the initialization of the geometry & indices,
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// upload the geometry and indices to OpenGL VBO objects
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