update locale and tweak some profiles

This commit is contained in:
SoftFever 2023-08-14 20:15:57 +08:00
parent e56863af0d
commit 43087cc6a6
95 changed files with 651 additions and 179 deletions

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orca Slicer\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2023-08-10 20:42+0800\n"
"POT-Creation-Date: 2023-08-14 19:56+0800\n"
"PO-Revision-Date: 2023-08-03 10:45+0900\n"
"Last-Translator: Hotsolidinfill\n"
"Language-Team: \n"
@ -5243,8 +5243,8 @@ msgstr ""
msgid ""
"When recording timelapse without toolhead, it is recommended to add a "
"\"Timelapse Wipe Tower\" \n"
"by right-click the empty position of build plate and choose \"Add Primitive"
"\"->\"Timelapse Wipe Tower\"."
"by right-click the empty position of build plate and choose \"Add "
"Primitive\"->\"Timelapse Wipe Tower\"."
msgstr ""
"툴헤드 없이 시간 경과를 기록할 경우 \"시간 경과 제거 타워\"를 추가하는 것이 "
"좋습니다\n"
@ -6267,6 +6267,9 @@ msgstr "상단 표면"
msgid "Bottom surface"
msgstr "하단 표면"
msgid "Internal Bridge"
msgstr ""
msgid "Gap infill"
msgstr "틈(갭) 채우기"
@ -6924,6 +6927,9 @@ msgstr ""
"모델의 외부 그리고/또는 내부에서 챙(브림)의 생성을 제어합니다. 자동은 챙(브"
"림) 너비가 자동으로 분석 및 계산됨을 의미합니다."
msgid "Mouse ear"
msgstr ""
msgid "outer_only"
msgstr "외부 챙(브림)만"
@ -6943,6 +6949,30 @@ msgstr ""
"가장 안쪽 챙(브림) 라인과 개체 사이에 간격을 주어 쉽게 챙(브림)을 제거 할 수 "
"있게 합니다"
msgid "Brim ears"
msgstr ""
msgid "Only draw brim over the sharp edges of the model."
msgstr ""
msgid "Brim ear max angle"
msgstr ""
msgid ""
"Maximum angle to let a brim ear appear. \n"
"If set to 0, no brim will be created. \n"
"If set to ~180, brim will be created on everything but straight sections."
msgstr ""
msgid "Brim ear detection radius"
msgstr ""
msgid ""
"The geometry will be decimated before dectecting sharp angles. This "
"parameter indicates the minimum length of the deviation for the decimation.\n"
"0 to deactivate"
msgstr ""
msgid "Compatible machine"
msgstr "호환 장비"
@ -7645,10 +7675,10 @@ msgstr "팬 최대 속도 레이어"
msgid ""
"Fan speed will be ramped up linearly from zero at layer "
"\"close_fan_the_first_x_layers\" to maximum at layer \"full_fan_speed_layer"
"\". \"full_fan_speed_layer\" will be ignored if lower than "
"\"close_fan_the_first_x_layers\", in which case the fan will be running at "
"maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
"\"close_fan_the_first_x_layers\" to maximum at layer "
"\"full_fan_speed_layer\". \"full_fan_speed_layer\" will be ignored if lower "
"than \"close_fan_the_first_x_layers\", in which case the fan will be running "
"at maximum allowed speed at layer \"close_fan_the_first_x_layers\" + 1."
msgstr ""
"팬 속도는 \"close_fan_the_first_x_layers\" 의 0에서 \"full_fan_speed_layer\" "
"의 최고 속도까지 선형적으로 증가합니다. \"full_fan_speed_layer\"가 "