Removed GLVolume non-VBO rendering

This commit is contained in:
Enrico Turri 2019-07-01 12:28:16 +02:00
parent d7c418ef84
commit 4269c8b23c
12 changed files with 221 additions and 390 deletions

View file

@ -192,7 +192,6 @@ GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
, m_gl_initialized(false)
, m_use_VBOs(false)
{
}
@ -266,8 +265,6 @@ void GLCanvas3DManager::init_gl()
if (!m_gl_initialized)
{
glewInit();
const AppConfig* config = GUI::get_app_config();
m_use_VBOs = s_gl_info.is_version_greater_or_equal_to(2, 0);
m_gl_initialized = true;
if (GLEW_EXT_texture_compression_s3tc)
s_compressed_textures_supported = true;
@ -323,7 +320,7 @@ bool GLCanvas3DManager::init(GLCanvas3D& canvas)
if (!m_gl_initialized)
init_gl();
return canvas.init(m_use_VBOs);
return canvas.init();
}
void GLCanvas3DManager::detect_multisample(int* attribList)