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	Removed 2D panel
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					 1 changed files with 79 additions and 78 deletions
				
			
		|  | @ -128,8 +128,8 @@ sub new { | |||
|         } | ||||
|         $_->set_scaling_factor($scale) for @{ $model_object->instances }; | ||||
|          | ||||
|         $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");         | ||||
|         $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
|         $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%"); | ||||
| #        $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
|      | ||||
|         #update print and start background processing | ||||
|         $self->{print}->add_model_object($model_object, $obj_idx); | ||||
|  | @ -203,13 +203,13 @@ sub new { | |||
|         Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{canvas3D}, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D}); }); | ||||
|     } | ||||
|      | ||||
|     # Initialize 2D preview canvas | ||||
|     $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config}); | ||||
|     $self->{preview_notebook}->AddPage($self->{canvas}, L('2D')); | ||||
|     $self->{canvas}->on_select_object($on_select_object); | ||||
|     $self->{canvas}->on_double_click($on_double_click); | ||||
|     $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); }); | ||||
|     $self->{canvas}->on_instances_moved($on_instances_moved); | ||||
| #    # Initialize 2D preview canvas | ||||
| #    $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config}); | ||||
| #    $self->{preview_notebook}->AddPage($self->{canvas}, L('2D')); | ||||
| #    $self->{canvas}->on_select_object($on_select_object); | ||||
| #    $self->{canvas}->on_double_click($on_double_click); | ||||
| #    $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); }); | ||||
| #    $self->{canvas}->on_instances_moved($on_instances_moved); | ||||
|      | ||||
|     # Initialize 3D toolpaths preview | ||||
|     if ($Slic3r::GUI::have_OpenGL) { | ||||
|  | @ -401,7 +401,8 @@ sub new { | |||
|      | ||||
|     $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self)) | ||||
|         for grep defined($_), | ||||
|             $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list}; | ||||
|             $self, $self->{canvas3D}, $self->{preview3D}, $self->{list}; | ||||
| #            $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list}; | ||||
|      | ||||
|     EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub { | ||||
|         my ($self, $event) = @_; | ||||
|  | @ -432,7 +433,7 @@ sub new { | |||
|         }); | ||||
|     } | ||||
|      | ||||
|     $self->{canvas}->update_bed_size; | ||||
| #    $self->{canvas}->update_bed_size; | ||||
|     if ($self->{canvas3D}) { | ||||
|         Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape); | ||||
|         Slic3r::GUI::_3DScene::zoom_to_bed($self->{canvas3D}); | ||||
|  | @ -847,8 +848,8 @@ sub load_model_objects { | |||
|      | ||||
|         $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); | ||||
|         $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%"); | ||||
|      | ||||
|         $self->reset_thumbnail($obj_idx); | ||||
| 
 | ||||
| #        $self->reset_thumbnail($obj_idx); | ||||
|     } | ||||
|     $self->arrange if $need_arrange; | ||||
|     $self->update; | ||||
|  | @ -1057,7 +1058,7 @@ sub rotate { | |||
|             $inst->set_rotation($rotation); | ||||
|             Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});             | ||||
|         } | ||||
|         $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
| #        $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
|     } else { | ||||
|         # rotation around X and Y needs to be performed on mesh | ||||
|         # so we first apply any Z rotation | ||||
|  | @ -1067,9 +1068,9 @@ sub rotate { | |||
|         } | ||||
|         $model_object->rotate(deg2rad($angle), $axis); | ||||
|          | ||||
|         # realign object to Z = 0 | ||||
|         $model_object->center_around_origin; | ||||
|         $self->reset_thumbnail($obj_idx); | ||||
| #        # realign object to Z = 0 | ||||
| #        $model_object->center_around_origin; | ||||
| #        $self->reset_thumbnail($obj_idx); | ||||
|     } | ||||
|      | ||||
|     # update print and start background processing | ||||
|  | @ -1097,9 +1098,9 @@ sub mirror { | |||
|      | ||||
|     $model_object->mirror($axis); | ||||
|      | ||||
|     # realign object to Z = 0 | ||||
|     $model_object->center_around_origin; | ||||
|     $self->reset_thumbnail($obj_idx); | ||||
| #    # realign object to Z = 0 | ||||
| #    $model_object->center_around_origin; | ||||
| #    $self->reset_thumbnail($obj_idx); | ||||
|          | ||||
|     # update print and start background processing | ||||
|     $self->stop_background_process; | ||||
|  | @ -1149,7 +1150,7 @@ sub changescale { | |||
|         #FIXME Scale the layer height profile when $axis == Z? | ||||
|         #FIXME Scale the layer height ranges $axis == Z? | ||||
|         # object was already aligned to Z = 0, so no need to realign it | ||||
|         $self->reset_thumbnail($obj_idx); | ||||
| #        $self->reset_thumbnail($obj_idx); | ||||
|     } else { | ||||
|         my $scale; | ||||
|         if ($tosize) { | ||||
|  | @ -1173,7 +1174,7 @@ sub changescale { | |||
|             $range->[1] *= $variation; | ||||
|         } | ||||
|         $_->set_scaling_factor($scale) for @{ $model_object->instances }; | ||||
|         $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
| #        $object->transform_thumbnail($self->{model}, $obj_idx); | ||||
|     } | ||||
|      | ||||
|     # update print and start background processing | ||||
|  | @ -1804,10 +1805,10 @@ sub _get_export_file { | |||
|     return $output_file; | ||||
| } | ||||
| 
 | ||||
| sub reset_thumbnail { | ||||
|     my ($self, $obj_idx) = @_; | ||||
|     $self->{objects}[$obj_idx]->thumbnail(undef); | ||||
| } | ||||
| #sub reset_thumbnail { | ||||
| #    my ($self, $obj_idx) = @_; | ||||
| #    $self->{objects}[$obj_idx]->thumbnail(undef); | ||||
| #} | ||||
| 
 | ||||
| # this method gets called whenever print center is changed or the objects' bounding box changes | ||||
| # (i.e. when an object is added/removed/moved/rotated/scaled) | ||||
|  | @ -1831,7 +1832,7 @@ sub update { | |||
|         $self->resume_background_process; | ||||
|     } | ||||
| 
 | ||||
|     $self->{canvas}->reload_scene if $self->{canvas}; | ||||
| #    $self->{canvas}->reload_scene if $self->{canvas}; | ||||
|     my $selections = $self->collect_selections; | ||||
|     Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); | ||||
|     Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0); | ||||
|  | @ -1888,7 +1889,7 @@ sub on_config_change { | |||
|     foreach my $opt_key (@{$self->{config}->diff($config)}) { | ||||
|         $self->{config}->set($opt_key, $config->get($opt_key)); | ||||
|         if ($opt_key eq 'bed_shape') { | ||||
|             $self->{canvas}->update_bed_size; | ||||
| #            $self->{canvas}->update_bed_size; | ||||
|             Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D}; | ||||
|             Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D}; | ||||
|             $update_scheduled = 1; | ||||
|  | @ -1948,7 +1949,7 @@ sub list_item_deselected { | |||
|     $self->{_lecursor} = Wx::BusyCursor->new(); | ||||
|     if ($self->{list}->GetFirstSelected == -1) { | ||||
|         $self->select_object(undef); | ||||
|         $self->{canvas}->Refresh; | ||||
| #        $self->{canvas}->Refresh; | ||||
|         Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}) if $self->{canvas3D}; | ||||
|         Slic3r::GUI::_3DScene::render($self->{canvas3D}) if $self->{canvas3D}; | ||||
|     } | ||||
|  | @ -1961,7 +1962,7 @@ sub list_item_selected { | |||
|     $self->{_lecursor} = Wx::BusyCursor->new(); | ||||
|     my $obj_idx = $event->GetIndex; | ||||
|     $self->select_object($obj_idx); | ||||
|     $self->{canvas}->Refresh; | ||||
| #    $self->{canvas}->Refresh; | ||||
|     if ($self->{canvas3D}) { | ||||
|         my $selections = $self->collect_selections; | ||||
|         Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections); | ||||
|  | @ -2058,19 +2059,19 @@ sub object_settings_dialog { | |||
| 	$self->pause_background_process; | ||||
| 	$dlg->ShowModal; | ||||
| 	 | ||||
|     # update thumbnail since parts may have changed | ||||
|     if ($dlg->PartsChanged) { | ||||
| 	    # recenter and re-align to Z = 0 | ||||
| 	    $model_object->center_around_origin; | ||||
|         $self->reset_thumbnail($obj_idx); | ||||
|     } | ||||
| #    # update thumbnail since parts may have changed | ||||
| #    if ($dlg->PartsChanged) { | ||||
| #	    # recenter and re-align to Z = 0 | ||||
| #	    $model_object->center_around_origin; | ||||
| #        $self->reset_thumbnail($obj_idx); | ||||
| #    } | ||||
| 	 | ||||
| 	# update print | ||||
| 	if ($dlg->PartsChanged || $dlg->PartSettingsChanged) { | ||||
| 	    $self->stop_background_process; | ||||
|         $self->{print}->reload_object($obj_idx); | ||||
|         $self->schedule_background_process; | ||||
|         $self->{canvas}->reload_scene if $self->{canvas}; | ||||
| #        $self->{canvas}->reload_scene if $self->{canvas}; | ||||
|         my $selections = $self->collect_selections; | ||||
|         Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections); | ||||
|         Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0); | ||||
|  | @ -2356,48 +2357,48 @@ package Slic3r::GUI::Plater::Object; | |||
| use Moo; | ||||
| 
 | ||||
| has 'name'                  => (is => 'rw', required => 1); | ||||
| has 'thumbnail'             => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms | ||||
| has 'transformed_thumbnail' => (is => 'rw'); | ||||
| has 'instance_thumbnails'   => (is => 'ro', default => sub { [] });  # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units | ||||
| #has 'thumbnail'             => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms | ||||
| #has 'transformed_thumbnail' => (is => 'rw'); | ||||
| #has 'instance_thumbnails'   => (is => 'ro', default => sub { [] });  # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units | ||||
| has 'selected'              => (is => 'rw', default => sub { 0 }); | ||||
| 
 | ||||
| sub make_thumbnail { | ||||
|     my ($self, $model, $obj_idx) = @_; | ||||
|     # make method idempotent | ||||
|     $self->thumbnail->clear; | ||||
|     # raw_mesh is the non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes. | ||||
|     my $mesh = $model->objects->[$obj_idx]->raw_mesh; | ||||
| #FIXME The "correct" variant could be extremely slow. | ||||
| #    if ($mesh->facets_count <= 5000) { | ||||
| #        # remove polygons with area <= 1mm | ||||
| #        my $area_threshold = Slic3r::Geometry::scale 1; | ||||
| #        $self->thumbnail->append( | ||||
| #            grep $_->area >= $area_threshold, | ||||
| #            @{ $mesh->horizontal_projection },   # horizontal_projection returns scaled expolygons | ||||
| #        ); | ||||
| #        $self->thumbnail->simplify(0.5); | ||||
| #    } else { | ||||
|         my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull); | ||||
|         $self->thumbnail->append($convex_hull); | ||||
| #    } | ||||
|     return $self->thumbnail; | ||||
| } | ||||
| 
 | ||||
| sub transform_thumbnail { | ||||
|     my ($self, $model, $obj_idx) = @_; | ||||
|      | ||||
|     return unless defined $self->thumbnail; | ||||
|      | ||||
|     my $model_object = $model->objects->[$obj_idx]; | ||||
|     my $model_instance = $model_object->instances->[0]; | ||||
|      | ||||
|     # the order of these transformations MUST be the same everywhere, including | ||||
|     # in Slic3r::Print->add_model_object() | ||||
|     my $t = $self->thumbnail->clone; | ||||
|     $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0)); | ||||
|     $t->scale($model_instance->scaling_factor); | ||||
|      | ||||
|     $self->transformed_thumbnail($t); | ||||
| } | ||||
| #sub make_thumbnail { | ||||
| #    my ($self, $model, $obj_idx) = @_; | ||||
| #    # make method idempotent | ||||
| #    $self->thumbnail->clear; | ||||
| #    # raw_mesh is the non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes. | ||||
| #    my $mesh = $model->objects->[$obj_idx]->raw_mesh; | ||||
| ##FIXME The "correct" variant could be extremely slow. | ||||
| ##    if ($mesh->facets_count <= 5000) { | ||||
| ##        # remove polygons with area <= 1mm | ||||
| ##        my $area_threshold = Slic3r::Geometry::scale 1; | ||||
| ##        $self->thumbnail->append( | ||||
| ##            grep $_->area >= $area_threshold, | ||||
| ##            @{ $mesh->horizontal_projection },   # horizontal_projection returns scaled expolygons | ||||
| ##        ); | ||||
| ##        $self->thumbnail->simplify(0.5); | ||||
| ##    } else { | ||||
| #        my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull); | ||||
| #        $self->thumbnail->append($convex_hull); | ||||
| ##    } | ||||
| #    return $self->thumbnail; | ||||
| #} | ||||
| # | ||||
| #sub transform_thumbnail { | ||||
| #    my ($self, $model, $obj_idx) = @_; | ||||
| #     | ||||
| #    return unless defined $self->thumbnail; | ||||
| #     | ||||
| #    my $model_object = $model->objects->[$obj_idx]; | ||||
| #    my $model_instance = $model_object->instances->[0]; | ||||
| #     | ||||
| #    # the order of these transformations MUST be the same everywhere, including | ||||
| #    # in Slic3r::Print->add_model_object() | ||||
| #    my $t = $self->thumbnail->clone; | ||||
| #    $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0)); | ||||
| #    $t->scale($model_instance->scaling_factor); | ||||
| #     | ||||
| #    $self->transformed_thumbnail($t); | ||||
| #} | ||||
| 
 | ||||
| 1; | ||||
|  |  | |||
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	 Enrico Turri
						Enrico Turri