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	Move FAQs to the wiki, add link to Documentation
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		|  | @ -9,8 +9,8 @@ A: Yes. | |||
| Slic3r is a G-code generator for 3D printers. It's compatible with RepRaps, | ||||
| Makerbots, Ultimakers and many more machines. | ||||
| 
 | ||||
| See the [project homepage](http://slic3r.org/) at slic3r.org | ||||
| for more information. | ||||
| See the [project homepage](http://slic3r.org/) at slic3r.org and the | ||||
| [documentation](https://github.com/alexrj/Slic3r/wiki/Documentation) on the Slic3r wiki for more information. | ||||
| 
 | ||||
| ## What language is it written in? | ||||
| 
 | ||||
|  | @ -275,38 +275,3 @@ If you want to change a preset file, just do | |||
| If you want to slice a file overriding an option contained in your preset file: | ||||
| 
 | ||||
|     slic3r.pl --load config.ini --layer-height 0.25 file.stl | ||||
| 
 | ||||
| ## How can I integrate Slic3r with Pronterface? | ||||
| 
 | ||||
| Put this into *slicecommand*: | ||||
| 
 | ||||
|     slic3r.pl $s --load config.ini --output $o | ||||
| 
 | ||||
| And this into *sliceoptscommand*: | ||||
| 
 | ||||
|     slic3r.pl --load config.ini --ignore-nonexistent-config | ||||
| 
 | ||||
| Replace `slic3r.pl` with the full path to the slic3r executable and `config.ini` | ||||
| with the full path of your config file (put it in your home directory or where | ||||
| you like). | ||||
| On Mac, the executable has a path like this: | ||||
| 
 | ||||
|     /Applications/Slic3r.app/Contents/MacOS/slic3r | ||||
| 
 | ||||
| ## How can I specify a custom filename format for output G-code files? | ||||
| 
 | ||||
| You can specify a filename format by using any of the config options.  | ||||
| Just enclose them in square brackets, and Slic3r will replace them upon | ||||
| exporting. | ||||
| The additional `[input_filename]` and `[input_filename_base]` options will | ||||
| be replaced by the input file name (in the second case, the .stl extension  | ||||
| is stripped). | ||||
| 
 | ||||
| The default format is `[input_filename_base].gcode`, meaning that if you slice | ||||
| a *foo.stl* file, the output will be saved to *foo.gcode*. | ||||
| 
 | ||||
| See below for more complex examples: | ||||
| 
 | ||||
|     [input_filename_base]_h[layer_height]_p[perimeters]_s[solid_layers].gcode | ||||
|     [input_filename]_center[print_center]_[layer_height]layers.gcode | ||||
| 
 | ||||
|  |  | |||
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	 Henrik Brix Andersen
						Henrik Brix Andersen