Snap in gizmo scale 3D when holding Shift pressed

This commit is contained in:
Enrico Turri 2018-11-14 12:57:12 +01:00
parent 62aa34b444
commit 4149b9ad28
4 changed files with 72 additions and 58 deletions

View file

@ -52,6 +52,17 @@ public:
Num_States
};
struct UpdateData
{
const Linef3 mouse_ray;
const Point* mouse_pos;
bool shift_down;
UpdateData(const Linef3& mouse_ray, const Point* mouse_pos = nullptr, bool shift_down = false)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos), shift_down(shift_down)
{}
};
protected:
GLCanvas3D& m_parent;
@ -78,9 +89,7 @@ public:
void set_group_id(int id) { m_group_id = id; }
EState get_state() const { return m_state; }
void set_state(EState state) {
m_state = state; on_set_state();
}
void set_state(EState state) { m_state = state; on_set_state(); }
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
@ -99,7 +108,7 @@ public:
void stop_dragging();
bool is_dragging() const { return m_dragging; }
void update(const Linef3& mouse_ray, const Point* mouse_pos);
void update(const UpdateData& data);
#if ENABLE_GIZMOS_RESET
void process_double_click() { on_process_double_click(); }
@ -118,7 +127,7 @@ protected:
virtual void on_disable_grabber(unsigned int id) {}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
virtual void on_stop_dragging() {}
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) = 0;
virtual void on_update(const UpdateData& data) = 0;
#if ENABLE_GIZMOS_RESET
virtual void on_process_double_click() {}
#endif // ENABLE_GIZMOS_RESET
@ -175,7 +184,7 @@ protected:
virtual bool on_init();
virtual std::string on_get_name() const { return ""; }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_update(const UpdateData& data);
#if ENABLE_GIZMOS_RESET
virtual void on_process_double_click() { m_angle = 0.0; }
#endif // ENABLE_GIZMOS_RESET
@ -235,11 +244,11 @@ protected:
}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos)
virtual void on_update(const UpdateData& data)
{
for (GLGizmoRotate& g : m_gizmos)
{
g.update(mouse_ray, mouse_pos);
g.update(data);
}
}
#if ENABLE_GIZMOS_RESET
@ -267,6 +276,8 @@ class GLGizmoScale3D : public GLGizmoBase
Vec3d m_scale;
double m_snap_step;
Vec3d m_starting_scale;
Vec3d m_starting_drag_position;
BoundingBoxf3 m_starting_box;
@ -274,6 +285,9 @@ class GLGizmoScale3D : public GLGizmoBase
public:
explicit GLGizmoScale3D(GLCanvas3D& parent);
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_scale() const { return m_scale; }
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
@ -282,7 +296,7 @@ protected:
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_update(const UpdateData& data);
#if ENABLE_GIZMOS_RESET
virtual void on_process_double_click();
#endif // ENABLE_GIZMOS_RESET
@ -292,12 +306,12 @@ protected:
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
void do_scale_x(const Linef3& mouse_ray);
void do_scale_y(const Linef3& mouse_ray);
void do_scale_z(const Linef3& mouse_ray);
void do_scale_uniform(const Linef3& mouse_ray);
void do_scale_x(const UpdateData& data);
void do_scale_y(const UpdateData& data);
void do_scale_z(const UpdateData& data);
void do_scale_uniform(const UpdateData& data);
double calc_ratio(const Linef3& mouse_ray) const;
double calc_ratio(const UpdateData& data) const;
};
class GLGizmoMove3D : public GLGizmoBase
@ -319,12 +333,12 @@ protected:
virtual std::string on_get_name() const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
virtual void on_update(const UpdateData& data);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
private:
double calc_projection(const Linef3& mouse_ray) const;
double calc_projection(const UpdateData& data) const;
};
class GLGizmoFlatten : public GLGizmoBase
@ -366,7 +380,7 @@ protected:
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return (selection.is_from_single_object() && !selection.is_wipe_tower() && !selection.is_modifier()); }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const Linef3& mouse_ray, const Point* mouse_pos) {}
virtual void on_update(const UpdateData& data) {}
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_set_state()
@ -404,7 +418,7 @@ public:
private:
bool on_init();
void on_update(const Linef3& mouse_ray, const Point* mouse_pos);
void on_update(const UpdateData& data);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;