Warning texture moved to c++

This commit is contained in:
Enrico Turri 2018-05-21 14:40:09 +02:00
parent 7cff6ef6db
commit 3fdc5e20a7
9 changed files with 230 additions and 76 deletions

View file

@ -411,6 +411,13 @@ set_camera_target(canvas, target)
CODE:
_3DScene::set_camera_target((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), target);
void
enable_warning_texture(canvas, enable)
SV *canvas;
bool enable;
CODE:
_3DScene::enable_warning_texture((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), enable);
void
zoom_to_bed(canvas)
SV *canvas;
@ -447,7 +454,24 @@ render_cutting_plane(canvas)
SV *canvas;
CODE:
_3DScene::render_cutting_plane((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
render_warning_texture(canvas)
SV *canvas;
CODE:
_3DScene::render_warning_texture((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"));
void
render_texture(canvas, tex_id, left, right, bottom, top)
SV *canvas;
unsigned int tex_id;
float left;
float right;
float bottom;
float top;
CODE:
_3DScene::render_texture((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), tex_id, left, right, bottom, top);
void
register_on_viewport_changed_callback(canvas, callback)
SV *canvas;